Gizmodo: It’s Time to Admit Working in VR Has Been One Big Failure. “As someone who’s strapped quite a few headsets to his face, I can say for certain that the most obvious downside of headsets is likely the biggest reason why working in VR has been a bust—headsets absolutely suck to wear for long periods. If you’ve ever tried to use one for an extended period, you know what I’m talking about.”
https://rbfirehose.com/2026/02/20/gizmodo-its-time-to-admit-working-in-vr-has-been-one-big-failure/@ai6yr #COINTELPRO never died
Honored to be one of the first 100 speakers announced for AWE USA June 15-18! Want to join me on stage? Speaker Deadline Feb 21
Thank you Sonya Haskins Ori Inbar and TEAM AWE!! for bringing the XR community together again in Long Beach! XR GuildVirtual World Society
🔇 First 100 speakers https://hubs.li/Q043kB_40
🎤 Submit your talk by Feb 21 https://hubs.li/Q043kzNH0
💍 Origami-inspired ring lets users 'feel' virtual worlds
https://techxplore.com/news/2026-01-origami-users-virtual-worlds.html

Virtual reality (VR) and augmented reality (AR) are technologies that allow users to immerse themselves in digital worlds or enhance their surroundings with computer-generated filters or images, respectively. Both these technologies are now widely used worldwide, whether to experience video games and media content in more engaging ways or improve specific training and assist professionals in their daily tasks.

While new digital technologies are transforming how the Holocaust is remembered and taught, experts warn that sustainability, ethics and collaboration are now as important as creativity to keep a global memory alive of Nazi Germany’s genocide that killed six million Jewish people and millions of others during the Second World War.