unrelated to anything just finished a procedural appearance modifier and IK movement system, I also made this dog as a test subject
unrelated to anything just finished a procedural appearance modifier and IK movement system, I also made this dog as a test subject
We released a small demo today for a sequel to our 2024 O2A2 Project.
The generator can now be fueled up with Diesel!
most of the progress i did today was invisible (mostly setting things up in the code), but at least you can exchange fists with an enemy, so i'll consider that good enough to show off for #screenshotsaturday
Setting up a #godotEngine #gameJam for next week. Constraint will be a focal mechanic, and a randomly selected album to draw inspiration from.
I'm calling the RAM (random album music) Jam. Topic will be announced Monday when it starts.
Join it here: https://itch.io/jam/godot-ram-jam-1
Although the legs already worked quite well, I started testing a simpler alternative solution based on calculated optimal stride length. I'm hoping to build a generic leg node that I can slap on anything. Should be a fun challenge 😅
You can never have enough pipes.
Implemented a power generator. Electricity in my bunker game is simulated and the generator actually powers the power circuit. 💡
Things getting Steamy.