Godot hobbyist. Mostly lurking and boosting gamedev contents.
Software developer by day.
| GitHub | https://github.com/oparisy |
Godot hobbyist. Mostly lurking and boosting gamedev contents.
Software developer by day.
| GitHub | https://github.com/oparisy |
Hi Fedi verse, it is I the GDB fops again! I want to collect data about why people aren't contributing to GDB. If you haven't contributed to GDB, please take a moment to vote and boost for reach. This poll accepts multiple answers, but please only vote on the ones that would actually get you to try to contribute if they were changed This data will be used to understand and hopefully figure out ways to improve the project for people who would like to participate. Feel free to expand on your answer! Why have you not contributed? (π) RE: Hey you. Do you like low level programming? would you like to contribute to a large and well established project? Because I'm always looking to help new contributors getting started on GDB! It uses C++, but you may also end up needing to remove abstraction layers, so there's tons of things not-C++ to think about, if you want to. I know that contributing to the GNU Debugger may sound like it's something that would be incredibly hard, or that you need ungodly amounts of knowledge to improve, because that's literally how I felt before sending my first patch, but the truth is, the project was developed by people (humans and otherwise), so silly bugs will abound, and simple oversights will need correcting. There is stuff for every level of programmer to do, from "I've worked on the kernel for 20 years" to "this is my 1st year in college and I'm not scared of large projects" And here's the kicker, I want more contributors to the GDB project. So, if you are interested in this at all, you can hit me up and I will do my best to help you get setup to contribute (from compiling locally, to setting up git-send-email, running tests) and then help you understand the bugs, the code, and how to make a good commit message (to GDB's standards anyway). I've literally done code-walks with other mentees in the past, I eager to share as much of my experience as you would like to have! and I do my best to be ADHD/autistic friendly, since I'm AuDHD myself and would have really loved a mentor that did that for me in the past... So... yeah, don't be afraid to reach out! EDIT: Hi everyone! I made a poll on why people don't contribute, please vote and share here: https://kitsunes.club/notes/aas2it3uwq I'm editing this so that everyone that liked and boosted the post notices and votes on the poll.
I haven't done a post on the weirder side of life in Glasgow for a while, so here's a great, if rather surreal, bit of street art I came across today on Park Drive in the West End of Glasgow.
#glasgow #streetart #kelvingrovepark #banana #glasgowstreetart #keepglasgowweird #glasgowtoday #scotland #humour #scottishhumour #glasgowhumour
Clair Obscur: Expedition 33 hits 3.3m sales 33 days after release | News-in-brief
"We couldn't make that up," said developer Sandfall Games
Tiny Treats - Fun Playground set is now available! π
This cute, stylized low poly 3D asset pack includes everything you need to build a fun and playful playground! β¨
Get it here: https://tinytreats.itch.io/fun-playground
JWST wonβt find the very first stars, but a new telescope can
Although it's broken many cosmic records, JWST has yet to find the first stars, and probably never will.
Here's why, plus what it'll take to actually get there.
https://bigthink.com/starts-with-a-bang/jwst-very-first-stars-new-telescope/