GitHub - mxgmn/WaveFunctionCollapse: Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics - mxgmn/WaveFunctionCollapse

GitHub
Building a Procedural Hex Map with Wave Function Collapse

Me, very autistic, collapsing my wave function.
#autism #autistic #actuallyautistic #quantum #physics #wavefunctioncollapse
🏝️Nurikabe Map Generation with WFC algorithm

Exploring how Wave Function Collapse (WFC) algorithm solved map generation failures for Logic Islands’ Modern, Minimal, and Yin-Yang rulesets at sizes above 7x7. Learn how proper tile connections and constraints can automatically generate maps satisfying complex puzzle rules.

🕹️sublevelgames
Upgraded Fishook with procedural generation using #wavefunctioncollapse ! Very fun coding experience :D
Now to add many more tiles and other fun things (biome system ???) :DDD

Schrödinger's Plumbing: something under the sink is leaking, but only when the cabinet doors are closed and you cannot observe it.

#Schrodinger #Schrödinger #SchrödingersCat #SchrodingersCat #quantum #observation #WaveFunction #WaveFunctionCollapse #observe #plumbing #leak #leaky

The Liikennematto procgen overhaul is getting to the point where I'm tweaking new assets and fixing bugs. I want to improve (and add) animations and sounds before I ship, but the foundation is now complete!

#gamedev #wavefunctioncollapse #indiegame #procgen

WIP decorative nature tiles/multi-tiles for #Liikennematto.

Part of the nearly-finished procgen rewrite into (driven) #wavefunctioncollapse.

#procgen #indiegame

×