Using Wave Function Collapse to solve puzzle map generation at scale
https://sublevelgames.github.io/blogs/2025-06-22-nurikabe-map-gen-with-wfc/
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🏝️Nurikabe Map Generation with WFC algorithm
Exploring how Wave Function Collapse (WFC) algorithm solved map generation failures for Logic Islands’ Modern, Minimal, and Yin-Yang rulesets at sizes above 7x7. Learn how proper tile connections and constraints can automatically generate maps satisfying complex puzzle rules.