GitHub - s-macke/Test-Drive-3-Maps: Extracted Maps of the DOS Game Test Drive 3

Extracted Maps of the DOS Game Test Drive 3. Contribute to s-macke/Test-Drive-3-Maps development by creating an account on GitHub.

GitHub

Today's #biking around the city.. to add to my heat map a residential area surrounded by an park/urban forest... a quarter of the area was gated... it makes my brain a little itchy not having completed it...

It looks like a fingerprint.

#CityMap #UrbanPlanning #Transportation #CityRoutes #MapDesign

#UrbanMap #SuburbanArea #CityPlanning #RoadNetwork #OpenSpaces

#AerialView #SuburbanNeighborhood #SolarPanels #GreenLiving

The [1940] World [Map] According To Standard [Oil]
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https://collections.leventhalmap.org/search/commonwealth:q524n1565 <-- shared technical article
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https://www.dailysabah.com/arts/mr-five-percent-the-complex-story-of-oil-in-middle-east/news <-- shared history/technical/article, “The complex story of oil in Middle East”
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[with the current ‘reworking’ of conflicts related to fossil fuel extraction and supplies, I thought this historic map was somewhat topical, and indicates the ongoing/continued huge reach of the massive oil companies/corporations]
#spatial #mapping #cartography #geopolitics #RichardHarrison #StandardOil #oil #fuel #fossilfuel #naturalresources #global #oilcompanies #supplychain #logistics #conflict #war #mapdesign #distortion #mapprojection #custom #projection #oildropprojection #symbology #perspective #propaganda #international #industry #corporate #influence #tankers #risk #hazard #crudeoil #profit #money
#LeventhalMaps | @Fortune
Ultima Ratio Regum 0.11 Update #57: Interesting Map Geometry and Mathematics

Hello everyone! We have a bit of a different entry this fortnight. I don’t normally talk too extensively about how things are coded in detail since I prefer to focus on design questions, but …

Dr Mark R Johnson

In preparation for creating the print-on-demand version of the ANDERS Core Rules book, I used the opportunity to improve the map for the Kingdom of Aroath a little bit.

Do you like the smoother design?

#AndersRPG #TTRPG #RPG #ttrpgDesign #mapmaking #mapdesign

We are officially starting a brand new map in Arma 3 tonight, which means new terrain, new tactics, and a lot of "where are we?" moments.

On top of the live ops, I’m also working on my very first custom mission map on the side. I’ll be sharing some of the progress and the "behind the scenes" logic of how I'm setting it up.

Watch the deployment (and the design): https://www.twitch.tv/cheshire_ge

#Arma #MilSim #MapDesign #Gaming #Twitch #TacticalGaming #PCGaming #GamingCommunity #MissionEditor

cheshire_ge - Twitch

Arma 3 Community Ops | Pressing the Tactical Advantage Tonight

Twitch

Placing #Bajor and #Cardassia is giving me fits tonight. Not for the first time either. I just want to find X-Y placements that fit what's been published and broadcast/streamed.

#starTrek #stellarcartography #starcharts #starmaps #fanart #tranquilityPress #fanfiction #graphicdesign #cartography #sciencefiction #mapdesign #workinprogress #research

How do sci-fi games and shows map entire galaxies?
We break down the visual language, scientific realism, and narrative roles of galactic maps across Star Wars, Mass Effect, The Expanse, No Man’s Sky, and more.
And yes—we're building a 3D procedural galaxy map for Wardrome.
👉 https://wardrome.com/maps-of-the-galaxy-in-sci-fi-games-and-tv-visuals-realism-and-narrative-roles/

#gamedev #scifi #mapdesign #IndieGame
Maps of the Galaxy in Sci-Fi Games and TV: Visuals, realism, and narrative roles

Galactic maps are a staple of science fiction, helping audiences and players visualize sprawling universes. From interactive star charts in video games to on-screen maps in TV series, these representations must balance aesthetics, scientific plausibility, and storytelling needs. This article examines how various franchises – including Star Wars, Star Trek, Mass

Wardrome
Did this cozy little carnival camp map for one of my fav Discord clients 🌿🔥
Loved working on the tiny details like the campfire circle, the survival zone, and the little tents all around. Super fun vibe to bring to life 💛
Always grateful for projects like this!
#MapDesign
🏝️Nurikabe Map Generation with WFC algorithm

Exploring how Wave Function Collapse (WFC) algorithm solved map generation failures for Logic Islands’ Modern, Minimal, and Yin-Yang rulesets at sizes above 7x7. Learn how proper tile connections and constraints can automatically generate maps satisfying complex puzzle rules.

🕹️sublevelgames