Ayer estuve haciendo preparativos para el juego de la Game Jam:
- Escogiendo assets de entre el pack de Kenney que compré.
- Configurando tilemaps.
- Decidiendo el tamaño de los sprites y del viewport.
Ayer estuve haciendo preparativos para el juego de la Game Jam:
- Escogiendo assets de entre el pack de Kenney que compré.
- Configurando tilemaps.
- Decidiendo el tamaño de los sprites y del viewport.
Really enjoying learning about #pathfinding algorithms and how to apply them to #tilemaps in #Godot.
#Godot4 #GDScript #GameDev #Programming #BFS #BreadthFirstSearch #tileset
for today's #PortfolioDay I'm Marcela, i like doing tilesets in pixel art!
As you can see here: https://marceles.itch.io/
Also, i'm available for work!
Not sure if this counts for #ScreenshotSaturday (especially since it's already Sunday, haha), but I think this is actually kinda cool... 🤩
Inspired by bitsy, I am writing a 8x8 tile/sprite editor widget that works on Angular. The idea is to write several widgets and eventually create my own IDE that runs on the browser and allow people to program cute little games.
#bitsy #tilesets #tilemaps #angular #freeSoftware #8x8 #gamedev #retrogamedev
I updated my tileset ripper script called tilegen.py. Now it can receive several input images, which is useful if you want to create a common tileset from bits and pieces scattered through several screenshots of a 2D tile-based game. It will still create a map.json of one of the input images, but now it is the last one of the batch. It requires ImageMagick and Python 3.10.