Hi folks! ✌️

Here's the new version of the game about our feathery friend 🐦👉 https://fediverse.tv/w/9oPmEH866vmVfGpEqzt25D

The link to download the game in the video description 🙂, because... I doubt that if I will put here two links, the video will shows you here (on Mastodon) from PeerTube 😅

Have a good, and productive day for you 🙂

#game #games #opensource #2d #2dgame #cmake #cmake3 #tiled #TiledMapEditor #inkscape #sdl #sdl2 #box2d #cpp #cplusplus #linux #codelite #appimage #gamedev #releases #action

Birdy wants crisps 🐦 v1.5.1

PeerTube

Brand new Spectrum game: Wall-Run, by orac81.

A compelling little action game for the ZX Spectrum, Commodore 64, Vic20 (unexpanded), C16/+4, PET, MSDOS/VGA or SDL2 (Linux or Windows).

Download:
https://github.com/orac81/miniapples/raw/refs/heads/main/vtdl/vtdl-latest.zip

#zxspectrum #commodore64 #vic20 #c16 #pet #msdos #sdl2 #retrogaming

Juha 'capehill' Niemimäki has released version 3.4.8 and version 2.32.10 of the SDL multimedia library for AmigaOS 4.

https://www.amiga-news.de/en/news/AN-2026-05-00050-EN.html

https://www.amiga-news.de/en/news/AN-2026-05-00035-EN.html

#AmigaOS4 #SDL2 #SDL3

amiga-news.de - AmigaOS 4: SDL 3.4.8

I'm working in #sdl2 and using plain C #clang. This is going to be my summer project. I want to make a fully featured #pacman clone. I know some people are making websites and apps but I wanted to make something I cared about and I care about games.

I read @romero 's autobiography and that has me pretty charged up to do things the old-school way. The way I see the arcade was where I feel in love with games as a kid so I'll start by making arcade classics.

All human made code of course.

RE: https://sfba.social/@rhelmer/115318299783856419

Work in progress update on my game engine project! 🎮

I've just landed some big changes in this PR:
- In-game editor support
- Platformer game foundations
- WASM output (web builds!)

Also currently hacking on a port of the old Magicor Python/Pygame project to this new stack. You can follow the progress at https://magicor.org

Full PR details here: https://github.com/rhelmer/whiskers-engine/pull/1

#GameDev #OpenSource #SDL2 #WebAssembly #WASM #IndieDev #Magicor #Programming

I'm pleased to announce the first release of Downstroke, my 2D tile-driven game engine for Chicken Scheme!

Built on SDL2, it's perfect for NES-style games, and just in time for the Spring Lisp Game Jam 2026 (what a coincidence... not!)

✨ Features:
- Phaser 2-inspired API (~20 lines for a minimal game)
- Built-in physics pipeline with tile collisions
- Data-driven prefab/mixin system
- Tweens, animations, and SDL2_mixer audio
- Purely functional entities (alists, no classes!)

It originates from my Spring Lisp Game Jam 2025 entry, MacroKnight, and is now extracted into a reusable engine for your greatest pleasure!

- Docs: https://docs.etenil.net/downstroke/guide.html
- Code: https://git.etenil.net/downstroke/

Full disclosure: Some code was AI-assisted during extraction/refactoring. The engine works, the demos compile, and I'm shipping the RC. Feedback welcome!

#lispGameJam #springLispGameJam #scheme #commonLisp #gamedev #chickenScheme #SDL2 #indiedev

Getting Started with Downstroke

Hi folks!

Here's a little update of Birdy 🐦 where your progress saves in Mini-Games 💾

👉 https://codeberg.org/xolatgames/Birdy-wants-crisps/releases/tag/v1.5.0

And I've add "Continue game" option to the main menu, btw! But saving your progress touches only Mini-Games yet ☝️

Have a good day! 😉👋✌️

#cpp #cplusplus #codelite #cmake #cmake3 #sdl #sdl2 #game #games #gamedev #2d #inkscape #releases #opensource #codeberg #linux #box2d #tiled #TiledMapEditor #minigames #indie #indiegame #indiedev #breakout #platformer #action

Once I added a rudimentary SDL2 front end to my NES emulator, I could interact with it and play a game.
https://youtu.be/lQPIiWHBZgw

#FamilySizeVM #emudev #NESdev #timelapse #emulator #sdl #sdl2

Interacting with my emulator for the first time (Family Size VM #7)

YouTube

Запускаем эмуляцию «Ну, погоди!» в Linux на слабом железе

У меня уже были статьи, посвящённые эмуляции «Ну, погоди!». Цель этой статьи — рассказать, с чем я столкнулся при переносе моего эмулятора на Linux, и почему вообще я не воспользовался готовым решением. Статья может послужить туториалом для тех, кто хочет начать разбираться в библиотеке SDL2.

https://habr.com/ru/companies/ruvds/articles/1011342/

#linux #эмуляция_игр #SDL2 #разработка_игр #c #ретроигры #raspberrypi #ну_погоди #embeded #ruvds_статьи

Запускаем эмуляцию «Ну, погоди!» в Linux на слабом железе

У меня уже были статьи, посвящённые эмуляции «Ну, погоди!». Цель этой статьи — рассказать, с чем я столкнулся при переносе моего эмулятора на Linux, и почему вообще я не воспользовался готовым...

Хабр

Hi folks! ✌️

Here's the new version of "Crisps Chat 🍟" 👉 https://codeberg.org/xolatgames/Crisps-Chat/releases/tag/v0.7.2 with bugfixing 🪲 and new sounds for incoming messages 🎶📩 (Thanks for sounds to Kronbits 🙂)

Have a good day! 😉

#chat #chats #communication #cpp #cplusplus #sdl #sdl2 #imgui #linux #appimage #inkscape #codelite #app #apps #soft #software #dearimgui #sqlite #sqlite3 #opensource #messaging #MessagingApp #cmake #jsonc #codeberg

Bugfixing 🪲 + New sounds for incoming messages 🎵📩 - xolatgames/Crisps-Chat

## The Changes 📝 New features: - [x] Added the sounds for incomming messages 🎵📩 Bug fixing: - [x] Fixed the bug where when a server make itself private, then someone connect to it, and try to enter OTT, the app crashes, then you will need to connect to that server again, and try to ...

Codeberg.org