AMD ha anunciado que su tecnología de escalamiento FSR 4.1 llegará también a las GPU RDNA 2 y 3, aunque no será al mismo tiempo.

#Gaming
#AMD
#FSR4
#RDNA2
#RDNA3

https://notasrem.com/amd-anuncia-que-su-funcion-de-escalado-fsr-4-1-llegara-tambien-a-las-gpu-rdna-2-y-3/?utm_source=mastodon&utm_medium=jetpack_social

La función de escalado FSR 4.1 llegará a las GPU RDNA 2 y 3

AMD ha anunciado que su tecnología de escalado, FSR 4.1 llegará finalmente a las GPU RDNA 2 y 3, lo cual beneficiará a muchos gamers.

NotasREM
AMD announce FSR Upscaling 4.1 officially coming to RDNA 3 and RDNA 2 #AMD #FSR #FSR4 #RDNA3 #RDNA2

AMD announce FSR Upscaling 4.1...
AMD announce FSR Upscaling 4.1 officially coming to RDNA 3 and RDNA 2

They sure took their sweet time didn't they. AMD have officially announced that FSR Upscaling 4.1 is officially coming to their older GPUs.

GamingOnLinux
AMD announce FSR Upscaling 4.1 officially coming to RDNA 3 and RDNA 2

They sure took their sweet time didn't they. AMD have officially announced that FSR Upscaling 4.1 is officially coming to their older GPUs.

GamingOnLinux

Linux sleep issues are the latest “Linux audio problems” from the 2000s.

How hard is it to make sure the GPU wakes up correctly, consistently and reliably across multiple kernel versions.

This sucks!

#linux #linuxgaming #amdgpu #rdna2 #fediverse

The first two WebPs (WAN 2.1) show a cat on a motorcycle (front view and side view). They're based on a test prompt from Z-Image, adapted for motion.

The third WebP is my (so far never published) first attempt with Stable Video Diffusion from early January 2026... image-to-video instead of text-to-video.

Model: stableVideoDiffusion_img2vidXt11.safetensors

First generated a still image with SD1.5, then added subtle motion using this model.

All rendered locally on my RX 6700 XT

#StableDiffusion #SD15 #SDV #Img2Vid #AIAnimation #LocalAI #AMD #StableVideoDiffusion #ComfyUI #AIVideo #VideoGeneration #OpenSource #FOSS #ROCm #RDNA2 #AIGenerated #CreativeAI #ExperimentalAI #wan21

I guess this video is one of my official flops. But I still think it would be funny if AMD received a handful of respectful bug reports on this issue 😀

No FSR 4 on RDNA 2 or 3? Send a Bug Report!

https://www.youtube.com/watch?v=_PsjkpgMWI0

#AMD #FSR4 #RDNA2 #RDNA3 #RDNA4 #Radeon #Gaming

No FSR 4 on RDNA 2 or 3? Send a Bug Report!

YouTube
Small making-of of my “True Beauty Is So Painful” piece (listening to “True Beauty Is So Painful” by Oomph! in the background), because “AI art = just pressing a button” is still a thing.

Here I’m showing briefly (15 MB max file upload) my SDXL workflow in ComfyUI, from node structure to model choice to parameters.

LoRAs in this setup are only linked to the positive prompt, because I wanted to fine-tune their weights there specifically, without affecting the negative prompt.

During rendering, I ran in parallel:
- GPU load with radeontop, you can clearly see how on RDNA2 everything (matrix multiplications, convs, etc.) runs over the shaders
- Temperatures & power states briefly shown with corectrl

Peak at 187 W, hotspot briefly at 97 °C
RDNA2 doing RDNA2 things…

Video workflow:
- recorded with OBS
- edited in Kdenlive
- transcoded with VAAPI (H.264)

No cloud, just decisions, iteration and real hardware.
Everything runs on Linux + ComfyUI (FOSS), so anyone can set this up.
No GPU? No problem, you can also run it using PyTorch’s CPU backend, just much slower.

#AIArt #ComfyUI #SDXL #stablediffusion #LoRA #FOSS #Linux #AMD #RDNA2 #GPUComputing #OpenSource #AIWorkflow #OBS #Kdenlive #VAAPI #DigitalArt #MakingOf #AIProcess #NoCloud
YES SUCCEEDED!!!

Just rendered an image at 944×1152 (slightly above 1024×1024) using Flux1-Schnell-FP8 on my 6700 XT, and it works! (Image 1 is the Real-ESRGAN 2× upscaled version)

Workflow 1: Sampling (Image 2)

Prompt executed → UNet generates the latent

Step 1 (model load + latent generation) took 419 seconds

Output: Latent tensor saved to disk

Workflow 2 : VAE Decode (Image 3)

Latent loaded → VAE decodes the image

Duration: 7.5 seconds

Advantage: UNet doesn’t need to stay in VRAM → VRAM freed, even on 12 GB GPUs

The problem with the stock LoadLatent Node

Dropdown only shows files if they were produced / annotated by a previous SaveLatent Node

Node is designed to pass latents inside a graph, not load arbitrary files from disk

Purpose: prevents accidentally loading wrong files

Workaround (Image 4)

Edited /ComfyUI/nodes.py, class LoadLatent

Hardcoded latent path → Node now loads directly from disk

Result: Workflow 2 runs instantly, UNet can be unloaded

Timing

Step 1 (model load + latent generation): 419 s

Step 2 (VAE decode): 7.5 s

Result: High-res images on a 12 GB RDNA2 GPU are now possible on Flux1-Schnell-FP8 without ComfyUI crashing! (Image 5 is the original output)

This might actually become my new Flux workflow: render quick 512×512 previews first (which works perfectly on RDNA2 GPUs), sort out the good ones, extract the seed from the PNG metadata, and then re-render only the selected images with the same seed using the split workflow at higher resolutions. This way, high-resolution Flux1-Schnell-FP8 renders become possible on 12 GB RDNA2 GPUs D:

Question at the end: Has anyone ever done this before? Because I have no clue xD

#ComfyUI #flux #Flux1SchnellFP8 #FP8 #AMD #RDNA2 #VAE #AIArt #Pixelfed #HighResolution #GPUOptimization #LatentWorkflow #AIWorkflow #AIHacks #RealESRGAN #Upscale #AIExperiment #CreativeAI #DigitalArt #AICommunity #python #linux #opensource #foss
AMD says that it’s not pulling driver support for older Radeon GPUs afterall https://arstechni.ca/PJ2N #Gaming #Radeon #rdna2 #Tech #rdna #AMD
After confusing driver release, AMD says old GPUs are still actively supported

Re-using old silicon means that dropping "old" GPUs can affect "new" products.

Ars Technica