#ps1graphics
#ps1
#ChronoCross
#nostalgia
#squareenix
@pythno @misjavanlaatum I think I basically got it now how to get kind of texture noise as in Quake and Silent Hill for 90s retro game graphics in #Blender.
The key to pixelation in procedural textures are the three nodes on the right. Not 100% sure how they work, but they take the UV map of the object and split it into distinct squares. Feed that as the vector into all your texture nodes, and they all come out with the same pixelation.
Curious blogger explores a rumored haunted house at night. "Nocturnal Visit" is a single-player #PSXhorror game in #UnityEngine, offering first-person gameplay and unique #PS1graphics.
#NocturnalVisit – #FullWalkthrough – #IndieHorror
#HorrorGame
https://youtu.be/iSPox0jigqw
Giving this a go... Here's some stuff I make in Blender
#gamedev #lowpoly #ps1graphics #90sgraphics #retrogaming #indiedev