Putsasin Urban Arrowin ja nyt on hyvä hetki istahtaa sunnuntain soolopelin ääreen kahvikupin kanssa. Edellinen Mage Knight meni ihan vihkoon. Jokohan minä nyt voittaisin? 😄

#pelit #lautapelit #MageKnight

Levittelin itselleni Mage Knightin pöydälle. Tässähän se perjantai ilta on hurahtanut mukavasti yksinään pelaillessa ja astronauttien paluuta seuratessa ☺️ 🎲

#pelit #lautapelit #MageKnight

Reuse Recycle Reduce. Or the necromantic version: Reuse Recycle Reanimate. Works here also.

Dark Crusaders and skeletons for #ForbiddenPsalm, out of quickly repainted #MageKnight miniatures and a few others (Heroquest, Warhammer FB).

Rebasing #MageKnight minis...

This m@th€®fú¢√£r is going to p*ss me off for a moment !

#PaintingMinis

Can I make Dark Crusaders for #ForbiddenPsalm out of quickly repainted #MageKnight miniatures ?

I'm trying. But not too hard...

Primera partida al #mageknight , en mode cooperatiu. Conquerida una ciutat de 3 😥. És un joc no molt difícil de jugar, però em sembla que sí complicat d'aconseguir objectius. Una mica assimètric, per petites diferències en els personatges i basat en exploració de taulell i evolució dels personatges mitjançant les piles de cartes i atributs, millorables a través de combats amb monstres. #boardgames #jocsdetaula
Wir haben mit einem tiny Spiel gerechnet, es war dann doch eher epic: kann man #TinyEpicQuest tatsächlich in den angegebenen 60 Minuten spielen? Zu viert haben wir am Wochenende deutlich über zwei Stunden gebraucht. War für alle die Erstpartie, aber wir waren uns einig dass die eine Stunde illusorisch ist.
Drei von uns hatten mal eine Einsteigerrunde #MageKnight gespielt, das hat kaum länger gedauert.
Spaß hatten wir trotzdem. 👍
#Brettspiele
@ForceDyad For me, ease-of-use depends heavily on the game adaptation. Some people have scripted some rockin' simulators (the 'heavily scripted' #MageKnight is superb when I am not able to get the box out)...For practical reasons I only use it for digital versions of well-played games in my collection (plus board game developers don't see any revenue-love from simulators). In short, I think TTS is a win but ymmv, as ever...

The problem with big #BoardGames like #GangsOfNightCity, #Scythe, #MageKnight, and #Gloomhaven (et al) is getting a large enough group together to play the game consistently to get past the learning curve so the actual scenarios and storylines can be played. A lot of those big modern games do have "solo play" rules, which is definitely nice, but there's nothing like playing one of those games with a full complement of players. It really changes up the strategies and how the game is played.

But it's definitely hard getting the same group of people together to play the same game for any length of time and long enough to either complete storylines or get comfortable enough with the mechanics to have faster, more interesting games. Definitely a trade-off between rules/board complexity and the average player's replayability quotient. #BoardGameProblems, I guess.

And BTW, if there's anyone out there in the Austin metro area that would like to have a regular meetup - even for just a short time, like say every weekend for a month or two - to play through GONC or any one of the other games mentioned above, please hit me up! I want to get comfortable enough with those games to experience all that they have to offer!