A medium-heavy Euro about the Congress of Vienna but it is the salons, not the treaties
A medium-heavy Euro about the Congress of Vienna but it is the salons, not the treaties - Lemmy.zip
I’m working on a historical board game called Vienna 1814: Waltz of Nations and wanted to ask people who actually play heavier games what they think. It’s a medium-heavy thematic Euro about the Congress of Vienna, but not the usual maps-and-borders take. This one is about the social side: salons, gossip, romance, intrigue, ambition. The characters are real historical figures and their abilities come from who they actually were. I’m trying to make the social maneuvering the actual engine of the game, not decoration on top of a point salad. It comes out of a lot of reading: memoirs, letters, the gossip that was genuinely circulating in Vienna in 1814. Some of that stuff is too good to leave as a footnote, so it becomes a mechanic instead. Still a prototype. I’m sharing the process as I go, and crowdfunding is one option I’m thinking about down the line, but that’s not where I’m at yet. Mostly I’m curious: how much appetite is there right now for niche medium-heavy thematic Euros, especially historical ones that come at the subject from a weird angle? And what makes you decide to follow a heavier design while it’s still in development?







