Currently experimenting with the procedural generation in the game Elfiings. For man-made objects, like the small house or tomb walls, the game adheres to more symmetrical designs. Obstacles like trees and water are placed more organically. Each discrete area also has something of interest. Of course, being a retro Roguelike game means it is very often combat or occasionally a shop.
Play the latest release of my game, Elusive Bigfoot! First 4 puzzles available now to play on mobile, web, and retro gaming handhelds through PICO-8.
#pico8 #gamedev #pixelart #lowrez
New article recommending five low-rez horror demos from the HauntedPS1.
Have you played any low-rez horror games? What are your favorites? I'd love to get a longer list going!
https://gameplaygather.substack.com/p/five-spooky-haunted-ps1-demos