Things are moving fast! ⏩ Our cards have been printed! 😮😍 This is a lot of paper! 😀 #NeonHope #boardgames #gamedesign #kickstarter #crowdfunding

This video is good, and then it gets gooder: https://www.youtube.com/watch?v=r2whuz6tkb0

#gamedesign #gamedev

Rock Paper Scissors 2

YouTube

Doing a quick and dirty design of a city for a d&d campaign. This is a first for me so it will be interesting how it goes. My process is currently

- break city into districts
- give each district a particular role/character/vibe
- give district geographic bounds
- outline rough "things to do"
- relate to other districts by geography
- add a few specific NPCs plus archetypes based on district's vibe
- repeat until done
- weave plot into the city and adjust both to make sense

#gamedesign

4/ Diddly, our new #WordGame is now live on #Kickstarter - Diddly is kinda like a TV gameshow - A full show takes about 40 minutes, or you can play shorter rounds when time is limited. The game includes a #crossword like environment that also features impressive #puzzles as well as formidable #Trivia challenges providing hours and hours of fun.

Diddly is currently being developed for desktop platforms, with plans to expand to mobile devices as development progresses and stretch goals met.
• Develop for PC, Mac
• Full screen mode
• Special single player mode
• Leaderboard
• Graphic redesign
• New cast of characters to choose from
• New theme music

For details on how the game is played, watch a short demo of the original game in action below. https://youtu.be/UfQiR_Dn5uk?si=A9g7yVRrMBz4cxaT #Gaming #games #GameDesign #GameNight #gamers #game #GameDev #RetroGaming #WordGames

Diddly Demo 2026 (short)

YouTube
Our #Kickstarter for Diddly, a new word- and puzzle-game, is live. If you love #Words #WordGames as well as #Puzzles and #Trivia then this game was designed with YOU in mind. Check out our short demo video, we think you’ll be impressed. After all, this new #game is being developed by two industry vets with almost $200 million in previous game revenues. I know, right? What’s not to love? #GameDev #Gaming #GameDesign #games #GameNight https://youtu.be/UfQiR_Dn5uk?si=A9g7yVRrMBz4cxaT
Diddly Demo 2026 (short)

YouTube

2/ Diddly is a game for one, two or three players that combines the fun and excitement of Wheel of Fortune, Jeopardy, Password, with elements of Battleship, Concentration and Scrabble. There is even a touch of the New York Times Crossword Puzzle. Players reveal words hidden in a crossword-style grid and race to discover the idea that connects them all.

It’s fast. It’s funny. And surprisingly strategic. Pit your knowledge and deductive skills with friends and against family in a party atmosphere. Move up the leaderboard by amassing the most winnings and securing you place among the pantheon of Diddly Champions!

Is Diddly right for you? Well, it is if you are a party lover, trivia buff, casual gamer, would-be game show contestant, streamer, competitive smart ass... the list goes on. Check out our #Kickstarter for more information and/or to support development of the game. Our ask is modest💵.

https://www.kickstarter.com/projects/roblanderos/diddly-the-word-and-trivia-game-show #Game #GameDev #gaming #games #GameDesign #GameNight #WordGame #Puzzles #PuzzleGame

Diddly: The Word & Trivia Game Show

The computer game for lovers of game shows, trivia, word games and crosswords.

Kickstarter

1/ It’s happening🚀 We’re launching a #kickstarter for our new #game Diddly. Let’s do Diddly🥸 - Part strategy game, part puzzle challenge, and part pure chaos, Diddly is designed to be easy to pick up, hard to put down, and a whole lot of fun with friends and family. Love #WordGames? How about a word game with #puzzles and #trivia? I know, what’s not to love?

Developed by Trilobyte Games, Diddly is a game show experience for people who love word games, trivia, puzzles, and friendly competition. Unlike many modern games, Diddly embraces a more handmade, retro-casual spirit. It’s colorful, quirky, competitive, and intentionally designed to feel like the kind of clever game you might have discovered years ago and kept coming back to ever since.

Diddly was designed and created by Peter Oliphant and Rob Landeros, two longtime game industry veterans with a few groundbreaking classics under their belts. #gaming #RetroGaming #GameDev #MastodonGaming #Games #GameDesign #Game #GameNight

Is this enough for a #game?

• A collection of cloneable blocks, each has exactly one tab A and zero or more slots B, C, D, E, ....

• Tabs and Slots have a "shape" which is not obviously capable of being rendered in graphical form. We could colorize by identical shapes but while identical shapes suffices it is not the only. condition that allows slots to be filled with tabs.

• An oracle which informs the player if their attempt to plug tab A of block 1 into slot X of block 2 was a success or not. The rule may not seem obvious but the oracle never decides the thing in different ways.

• Upon success, you get a potentially new block. Points, achievements, happy noises, and perhaps your name in lights if A) the block is novel (plus your collection of blocks goes up by 1), B) the block is identical to a previously found block but you took less steps to get there, C) the block subsumes a previously found block in that it is superior to it in every way except perhaps in taking more steps to get there and now the blocks are linked by that subsumes relation in the collection (which has gone up by 1), D) The block is (or subsumes) some goals.

• If you get enough goals or enough points you can unlock novel blocks not previously in your collection.

• The system assigns names and colors to new blocks, but you can rename them and recolor them.

• Just like online sudoku, the game will track for you when slot X of block n does not accept tab A of block m because why would you need to track that on your own?

This game, without the imagined game mechanics, has deep roots to 1879 or arguably to the ancient Greek Stoics.

#GameDesign