Three Decades of Fear: How Resident Evil Mastered Horror Through the Camera Lens

From fixed angles to first-person dread, Resident Evil mastered horror through the camera itself. How 30 years of perspective shifts changed gaming.

The Daily Perspective
Resident Evil's Decades-Long Love Affair With Beautiful Men Getting Hurt

On the franchise's 30th anniversary, why Resident Evil has always been most interested in making male bodies suffer on screen.

The Daily Perspective

Could you recommend me any blogposts / analysis about different expressions of hope in #ttrpg #gameDesign ?

I'm sure a lot of people wrote about it, but is any text especially worthwhile?

I don't mean just #daggerheart "hope" tokens, but also #wanderhome, Legacy: Life Among The Ruins, Dream Askew/Apart, #ryuutama . Doesn't need to be post-apocalyptic.

Any games which "train" people to hope?

Worthwhile jams:

- https://itch.io/jam/applied-hope/entries
- https://itch.io/jam/ttrpgc-hope-jam/entries

#games #hope

Submissions to Applied Hope: The Solarpunk & Utopias Jam

itch.io
Completely overhauled the way combat works in my #Voidfront #ttrpg because the traditional D&Dish approach wasn't doing it for me. I need something more cinematic, putting a stronger emphasis on the narrative aspect of action and combat scenes with dynamic flow and turns that are quick to resolve.

I think I got it and it is a bit different than the standard "hit point" approach many other games have. It works pretty well in simulation, now I need to see if it works in actual play as well. If it does the way I *think* it does, it'll be pretty awesome, actually.

#gamedesign #pnp

I'll be showing a new work-in-progress at this year's Indie Fest at the Enoch Pratt Library in #baltimore

Saturday, June 6th, 11am-4pm

https://www.prattlibrary.org/indie-game-fest

https://aaronoldenburg.itch.io/flock

#multiplayer #vr #gamedev #gamedesign #indiegames #newmediaart

Indie Video Game Fest

Enoch Pratt Free Library

It seems like I only have like three or four blog posts in me and I keep rotating them with my hyperfixations. I should just post something about trains next time.

Anyway something something magic systems go brrr:

https://kennethrapp.net/posts/on-runes-and-other-wizard-shit.html

#blog #gamedesign

On Runes And Other Wizard Shit

divergent thoughts on magic systems

Krapp's Last Website

🚀 Our 19th annual game design challenge has launched!

💬 Topic: #toxicity

📆 Submit ideas by March 23, 2026

⭐ $10,000 in cash prizes
⭐ Critiques for all Finalists

🎮 Please boost to reach #gamedevs, #designers, #artists, #writers, #composers, and more.

🧡 Presented by an award-winning #nonprofit program producing trauma-informed videogames for #violence #prevention since 2008.

Details, rules, and resources at the contest website.

🌐 https://toxify.org

#games #gamedev #indiedev #gamedesign #gamejam #nonprofit #education #edtech #sociology #media #tech

Toxify - 2026 Game Design Challenge to Help [DE]toxify

A trauma-informed game design challenge from Gaming Against Violence about toxic attitudes, beliefs, and behaviors.

New #ColorCraft release! 🐘🎨
Focusing on The Professional Polish & Engine Overhaul.

A must-have for #IndieDevs working with large #PixelArt collections.
Supports Windows, Linux, #MacM1 and Android! 🚀

Check it out: https://jeltedeproft.itch.io/colorcraft
#OpenSource #GamedevTool #FOSS #GameDesign #AssetCreation

ColorCraft: Batch Sprite Recoloring & Palette Tool. by jeltedeproft

Stop manual palette swaps. Batch recolor sprite libraries for Aseprite & Godot. 100% No AI.

itch.io

Added red emergency lighting, improved the readability of the secret panel, and reworked the “power on” lighting.
Still a work in progress.

#screenshotsaturday #leveldesign #quake #retrofps #boomershooter #gamedev #gamedesign #pcgaming

Just gotta add ammo, health, balance, and light the thing (y'know, the easy stuff), but I'm honestly really happy with my progress so far.

Tomb of the Barbarian King is for the upcoming 30th Anniversary Jam for
#Quake, keep an eye out for it!
https://www.map-center.com/threads/quake-30th-anniversary-jam-announcement.47/

#ScreenshotSaturday #LevelDesign #GameDesign