I've a new post, and it's about game dev, looks like I was bitten again by the indiedev mosquito, and I've a simple prototype, and a learning from it. Maybe you want to know about it, in this case, this is the link for the reading.

https://jeferson.me/blog/2026/05/29/a-prototype-a-day

#AGPL #BattleSystem #Blog #Coding #Dev #Game #GameDesign #GameDevelopment #GameProgramming #GDScript #Godot #Indie #IndieDev #JRPG #OpenSource #Programming #Prototype #Resources #Singletons #TurnBasedCombat

A prototype a day, [...]

What can you learn from a prototype? Can a prototype generate something meaningfull for a game? Or they are just wasteful energy? This is the dicussion and leanings from this weekend.

⚔️ Immergiti nella strategia con Final Fantasy Tactics e scopri il suo entusiasmante Battle System! 🎮 #FinalFantasyTactics #BattleSystem

🔗 https://www.spaziogames.it/notizie/final-fantasy-tactics-svela-il-sistema-di-battaglia-2025-09-24

Final Fantasy Tactics svela il suo Battle System

Square Enix presenta un trailer di tre minuti dedicato al sistema di combattimento del remaster Final Fantasy Tactics: The Ivalice Chronicles.

SpazioGames

A goodly #ScreenshotSaturday all!

I updated the Tactical Scroll to have a text version of the Wheel of Emotions, so there's no need to rely on color. The real way to learn the system, though, is in battle! 💥

#indiedev #gamedev #turnbased #rpg #indiegame #battlesystem

I have prepared a new feature for #screenshotsaturday. The duration of the effect of conditions is now shown as long as you inflict them on yourself. In addition, the counter is only reduced when the affected person makes a move.

#gamedev #indiegame #indiegamedev #indiegames #gameart #art #gamedesign #oc #originalcharacter #jrpg #gamedevelopment #gamedeveloper #indiedev #battlesystem