It's been a long time since I've seen a new #PlayOnBSD game based on #XNA, but here is a nice one:
https://bootdiskrevolution.itch.io/spellatro
... and it's free! On #OpenBSD, you can use #IndieRunner to launch it...
@swanson well, the #Xbox360 was the #IndieGames movement birthplace with #XBLA & #XNA #GameStudio.
xna in favour of ID@XBOX…@ligthert well, it dod have appeal for a lot of #IndieDevelopers when #Microsoft dialed back on their #XNA program and it was quite consumer-friendly with their mandatory #free #demo.
But it's not a #trainwreck like the #zeebo that only made sense on paper from an exec perspective, completely ignoring #piracy on existing platforms as competition!
It's been a long time since I've seen a new #PlayOnBSD game based on #XNA, but here is a nice one:
https://bootdiskrevolution.itch.io/spellatro
... and it's free! On #OpenBSD, you can use #IndieRunner to launch it...
Converting a Microsoft XNA 3.1 game to MonoGame | by Andrew Lock.
Great games like "Bastion" and "Salt and Sanctuary" were written in #XNA which would later become #mongame but are there any other great indie titles that were written using XNA/Monogame I should check out?
I know the Xbox Live Arcade era used XNA at the time, but I never owned an Xbox and don't know about those titles.
If anyone has any suggestions on Monogame/XNA titles of yesteryear please let me know.