Work in progress, but this is my first 8-bit 6502 scroller, for x16-commander, 320x240. 3 layers (tile, sprites + bitmap).. bitmap is still more of a placeholder, but lets see where it goes from there.
Work in progress, but this is my first 8-bit 6502 scroller, for x16-commander, 320x240. 3 layers (tile, sprites + bitmap).. bitmap is still more of a placeholder, but lets see where it goes from there.
Any #CommanderX16 peeps on fedi?
I'm still glad I ordered my #C64U, but I think I'd like to play with an #X16 a little later (perhaps when the second or even third generation hardware is finalized), as it seems like it might be a little more hacker-friendly, having an assembly monitor baked in, as well as a non-line-numbered editor and BASIC converter.
Hopefully both communities will cooperate and there will be similar hacks and tools for the C64U.
Hey all, I just finished up my video about porting my puzzle game, Minidoku, to the #X16 (the first of my planned retro ports). Also, to go along with the release of the video, I've also made the game freely available (download links are listed in the details of the video). Anyhow, here's to hoping you guys get some enjoyment out of the video.
I kinda like the tack that the Commander #X16 has taken with this, using the Commodore 8-bit machines as a hardware platform, but giving it near Amiga capabilities through FPGA coolness.
I'm hoping that the C64U (or a follow-up device, #SUATMM forever, dadgummit) might take a similar path.
Also, I don't know if anyone has complained about the price, but if they do, kindly remind them that $299 today is $89.06 in 1982 money, and the C64 debuted at $595 ($1,997.57 in 2025 US clams).
Greetings all, I just finished wrapping up my next video! In this video, I talk about a set of scripts and programs I wrote to simplify the process of setting up a Raspberry Pi system as if it were a modern retrocomputing system (like the x16). This video involves or mentions the following: #rpi, #rpi400, #tic80, #x16, #f256, and #x65. Hope you enjoy:
Greetings everybody! I just finished up making a new video in which I (with no real experience) go about starting the process of making a little hobby compiler for #6502 systems (think #x16, #cx16, #f256, #x65). It may not be the most earth shattering project, but I had fun working on it and hope that maybe you'll have fun watching it.