Had a game of Saga: Age of Chivalry, using some siege rules so that we could play a castle assault. They worked reasonably well, though we had difficulties with treating walls as simple linear obstacles.
My castle model has thick walls, with room for models to fit on the battlements. I think treating the walls as a building rather than a simple line might work better.
#wargaming #wargames
https://blog.notasnark.net/2025/09/the-castle.html