Tonight (4-1-2026 at 6pm EDT), in honor of the hopeful launch of Artemis II, I'm going to try to make some pyro rocket exhaust. Also, we'll do a little watch along of the launch. It's not every day that humans start a trip around the moon!

#houdini #sidefx #artemis2 #vfx

Making my movie using Blender and Free Software | No AI | Log - 4/1/2026, 12:59:54 PM

https://peer.madiator.cloud/w/svNxd7rY2Psu4JrDyUk99p

Making my movie using Blender and Free Software | No AI | Log - 4/1/2026, 12:59:54 PM

PeerTube
DaVinci Resolve Webinar Schedule: April-June 2026 – SAMDB News

Released my new Godot Hit FX: httsp://binbun3d.itch.io/hit-fx

I've learned a lot in the past months and want to explore new things, so this pack will be the first in my next Binbun Effects Collection Vol. 2.

#godot #godotengine #vfx #shaders #gamedev #indiedev

Making my movie using Blender and Free Software | No AI | Log - 4/1/2026, 10:02:12 AM

https://peer.madiator.cloud/w/u2rkWUyqDr5AMvSuMCqtij

Making my movie using Blender and Free Software | No AI | Log - 4/1/2026, 10:02:12 AM

PeerTube

Making my movie using Blender and Free Software | No AI | Log - 4/1/2026, 8:02:39 AM

https://peer.madiator.cloud/w/6sXvrFoBtCE8Q14LyznnG3

Making my movie using Blender and Free Software | No AI | Log - 4/1/2026, 8:02:39 AM

PeerTube

p s y o p ! ~ أبعاد العقل
[Epilepsy Warning]

https://lone.earth/w/3LAtXDzUCjtkwtwCG5wwC4

#Psychedelic #Experimental #Art #Video #VFX #Edit

p s y o p ! ~ أبعاد العقل

PeerTube
U神聖な蛇R4EUS ~! ☆

PeerTube

Gamedev and visual effects people, what software do you use for asset tracking?

Like, how do you track notes and progress of say, a vehicle, when it gets passed along from discipline to discipline. Modeling, lookdev, rigging, animation, and so on?

#GameDev #UnrealEngine #B3D #VFX #Blender3D #CG #VisualEffects

Flow (Shotgrid)
45.5%
Ftrack
27.3%
Jira
18.2%
Other (write in comment)
9.1%
Poll ended at .

Here's the other Shadertoy, that shows off various animated parameter changes in erosion strength, scale, detail, and ridge and crease rounding.
https://www.shadertoy.com/view/wXcfWn

(You can temporarily control the camera angle while dragging with the mouse.)

#ProcGen #vfx #GameDev