The #German #Reichstag #building in #Berlin is seat of the German #Bundestag since 1999. It was built between 1884 and 1894 by #architect #Paul #Wallot in the Neo-Renaissance style and extensively #remodeled starting in 1995, including the addition of the new #dome. F. Caliò & E. Marchetti (2018) conducted a comparative #study of the building via #parameterization using linear #algebra and the #parametricgeometry of #surfaces.

©#StefanFWirth 2025

Ref
https://doi.org/10.1007/s00004-018-0413-9

Photos
©S F Wirth

【EDITOR'S CHOICE】
#Parameterization of height–diameter and crown radius–diameter relationships across the globe

#TreeHeight | #DiameteratBreastHeight | #CrownRadius | #FittingFunction | #VegetationModel

https://doi.org/10.1093/jpe/rtae005

'Training Integrable Parameterizations of Deep Neural Networks in the Infinite-Width Limit', by Karl Hajjar, Lénaïc Chizat, Christophe Giraud.

http://jmlr.org/papers/v25/21-1260.html

#parameterizations #layers #parameterization

Training Integrable Parameterizations of Deep Neural Networks in the Infinite-Width Limit

Simple models work to describe climate gradients of litter bag mass loss. Liski et al 2003 https://doi.org/10.1046/j.1365-2486.2003.00605.x #LandCarbon #Litter #SciLit #Parameterization

Want to discover the power of #flowvariables in #KNIME? Learn how they can eliminate the need for manual settings adjustments within nodes, enabling you to effortlessly construct dynamic workflows. 🎥Introducing #KNIMEShorts for more.👇🔄✨

For more examples of Flow Variables, visit KNIME Community Hub: https://hub.knime.com/

#opensource #datascience #lowcode #parameterization

KNIME Community Hub

Solutions for data science: find workflows, nodes and components, and collaborate in spaces.

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A comparison of our fully automatic UV generator for triangle soups with the builtin tools in Autodesk Maya®.

Left: UVs generated by our tool without any manual post-processing.
Right: Texturing triangle soups using only Maya built-in methods results in UV-coordinates, that require a substantial amount of manual post-processing.

More Details: https://schier.info/papers/fast_texture_mapping.html
DOI: https://doi.org/10.1016/j.cag.2018.09.020

#UV #3D #Texture #ComputerGraphics #ModelingTools
#Parameterization #Electrostatic #Fieldlines #CagJournal #2manifold
Fast texture mapping for triangle soups using electrostatic monopole field lines

Fast texture mapping for triangle soups using electrostatic monopole field lines