🎉 Last night, @jona received the Designpreis Brandenburg for the project »I Want a Better Catastrophe« in the category: Digital Design, UX/UI, Game Design Young Professionals! 👏

The interface connects audio narration with open-ended exploration, offering new ways to navigate the complexities of the climate crisis. It is available as a free template!

▶️ https://flowchart.bettercatastrophe.com

📄 https://uclab.fh-potsdam.de/projects/interactive-flowchart

🏆 https://designpreis-brandenburg.de/ausgezeichnet/

#BetterCatastrophe #Flowchart #InterfaceDesign #FHPotsdam

I Want a Better Catastrophe · Flowchart

A flowchart for navigating our climate predicament

New paper ✨

»Conceptual Analogues: Coming to Terms with Data Visualisation«

https://doi.org/10.11588/ic.2025.1.113533

In which I propose conceptual analogues as terms that fuse theory and practice to expand the language of data visualization. It is based on a contribution to the early-pandemic workshop »What is the Digital Doing?« and is out now in a special issue of Interface Critique, edited by Nina Tolksdorf and Lindsey Drury.

#DataVis #Critique #Theory #CriticalDataVis #DigitalHumanities #InterfaceDesign

Conceptual Analogues: Coming to Terms with Data Visualisation | Interface Critique

Great #DSA report by @bitsoffreedom about how #Snapchat manipulates its users through notifications:

"From 109 notifications we categorized 39 as misleading." They contained "false information (e.g., “check out this post from someone you follow”—even though we weren't following anyone), resembled a personal message from other users, or were incorrectly labeled as being “time-sensitive”."

https://www.bitsoffreedom.nl/2025/12/05/how-snapchat-manipulates-its-users-through-notifications/

#DigitalRights #DarkPatterns #DigitalServicesAct #BigTech #InterfaceDesign

How Snapchat manipulates its users through notifications

Bits of Freedom komt op voor internetvrijheid door de online grondrechten op communicatievrijheid en privacy te beschermen.

Bits of Freedom

ighting Fundamentals – A Primer for Application and Manipulation
Workshop by Ioannis Oriwol

This hands-on workshop explores lighting as both a technical medium and creative tool for media art and design.
Participants will gain understanding of lighting technologies, from historical incandescent systems to modern LED fixtures, and learn methods for manipulating light in installations and performances.

Key topics include light source types, fixture varieties, physical modification (lenses, filters, gobos), electrical control systems, and digital manipulation through DMX programming. The afternoon session offers time for experimentation.

Ioannis Oriwol is a media artist whose practice is creatively influenced by his work in the event industry. Currently studying Media Art and Design as well as Fine Arts at Bauhaus-Universität Weimar, his artistic approach is media-archaeological, working with found and historical lighting equipment to create installations and performances.

#interfacedesign #interactiveart #bauhausuniversitätweimar #soundandlight #mediaart #lightinstallation #mediainstallation #performanceart #interactiveart #lightart #printedelectronics #installationart #mediainstallation
#prototyping

We’ve spent decades perfecting user flows. But what happens when AI collapses the steps and users just express outcomes? Is “flow” still a useful concept in modern UX—or do we need a new mental model entirely? Let’s debate. #AI #AgenticAI #HumanAgentCenteredDesign #InteractionDesign #InterfaceDesign #UX #ConversationDesign #UXforAI

https://www.designative.info/2025/11/20/flows-age-agentic-ai-what-if-our-core-ux-models-no-longer-apply/

Flows in the Age of Agentic AI: Our Core UX Models No Longer Apply? » { design@tive } information design

Design is shifting from mapping steps to understanding intentions. What happens to user flows when Agents perform the work instead of humans?

{ design@tive } information design

Summaery 2025 | This is (not) a Networking Event

We will probably soon reach the figure of 50 billion when we look at the things and objects that are connected to the Internet.

Who is actually communicating with whom in an ever-evolving world of networked objects and systems?

The exhibition explored playful, mysterious, imaginative, and ecological ways of dealing with things and objects that communicate, exchange information, and relate to each other.

#talktome #summaery2025 #connectedobjects #interfacedesign #interactiveart #bauhausuniversitätweimar #soundandlight #mediaart #lightinstallation #mediainstallation #performanceart #interactiveart #lightart #printedelectronics #installationart #mediainstallation
#prototyping

But somehow I am not able to find a resource that integrates the Mobile design changes with web design systems with all the very interesting stuff that's going on in the linux ecosystem. If anyone here knows more resources that take this on, please Boost/Link me up. thank you #Design #InterfaceDesign

Ein Interface ist wie ein Vertrag: Je klarer definiert, desto weniger Missverständnisse. API-Design ist Teamkommunikation.

📖 Gelernt aus "Arc42 in Action"

#API #InterfaceDesign #CleanCode

Một bài viết từ /u/EgregorAmeriki thảo luận về đóng gói (encapsulation) trong lập trình không cần dùng từ khóa private, thay vào đó áp dụng thiết kế dựa trên giao diện (interface-based design) để tối ưu tính bảo mật và tính linh hoạt của code.

#Lập_trình #Object_Oriented #Design_Pattern #Công_nghe #Thiet_ke_phan_mem #Programing #OOP #SoftwareDesign #Encapsulation #InterfaceDesign

https://www.reddit.com/r/programming/comments/1o934q9/encapsulation_without_private_a_case_for/

The use of a Crew Vehicle Simulator is not limited to astronauts and pilots in training; it is a critical engineering tool. Designers and engineers use it to test, refine and validate the cockpit layouts and control interfaces of new spacecraft and aircraft.

Read more about its role in shaping modern vehicle design: https://t.me/s/robixlab_com?before=8

#Aerospace #AerospaceEngineering #Spacecraft #HumanFactors #FlightSimulation #CrewVehicleSimulator #Ergonomics #InterfaceDesign #ROBIXLAB