I really should find more time to play HDest with friends. Today's VOD was the first time I properly attempted this on stream, and things went fairly smoothly, all thing considered! There have been some refinements over the last few years for sure, and while we did attempt another session recently to much less success in the actual gameplay department, it was still a fun time considering everyone understands the hoops we have to jump through just to get this shit to work right, unfortunately.

Maybe someday I'll look into some sort of launcher or framework around reining in all of these load order issues, maybe then the sort of manual work trying to figure out those issues can get squashed.

Anyways, today's co-op session finds us joined by Tunasz, who has been a part of our little community since the Shared Hardcore days, as well as the co-op runs with Supercharge and Fragport. Today, though, we're simply running HDest with Kuchitsu to get ourselves acclimated. The mapset was nice, perfect for a 2-person romp.

https://youtu.be/zWOcRjJ7xtU

#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #HideousDestructor

Hideous Destructor + Kuchitsu w/ @tunasz // Doom II // UZVOD 2023-01-15

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One of the members of the #HideousDestructor community recently dropped this fan music album, full of #DarkAmbience goodness that really gives off a nice foreboding vibe, perfectly fitting with the horror adjacent setting of not just HDest, but #Doom itself, as well as the #BoomerShooter genre as a whole!

https://tetreault.bandcamp.com/album/music-for-hideous-destructor

#Gaming #Music #VGMusic

Music For Hideous Destructor, by tetreault

19 track album

tetreault

One thing I've been interested in when playing HDest is playing with a mapset that's much more open-ended. The fact that HDest is designed to encourage you to sequence break, mantle over ledges, crawl through tight spaces, all lend itself towards maps that are designed to be approached in multiple ways. It's why Diabolus Ex works so well, and is a mapset I really should play on stream at some point!

For today, though, we have a mapset that connects all of Ultimate Doom's episodes into single maps. This means we can clear out each individual level and seamlessly transition to the next, or take shortcuts to other maps entirely, or even backtrack to previous maps to resupply. The concept has been done several times for sure, but Blanket Doom here does it in a way I find quite pleasant.

https://youtu.be/TlfQBdVHfLw

#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooter #Doom #HideousDestructor

Hideous Destructor + Blanket Doom // Doom II // UZVOD 2023-01-08

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Well, now that we've finally published the first releast of our first major framework for the community, let's take a step back and revisit some of our other addons. One of the things I've been tinkering away at is my own first weapon pack, one that I've posted about before (see here for the Black Hole Generator, here for the pipe bombs, and here for the claymores & land mines)

I noticed that between the Pipe Bombs and the Laser Trip-Bombs, I've started to basically re-implement and re-imagine what the Duke Nukem 3D arsenal would be like in the world of #HideousDestructor, so why not continue that trend and start working on some more?

I bring you, the first iteration of the Ripper Chaingun! This is currently not a lot more than a tripled-barrelled Vulcanette, but I'm hoping to give it a bit more personality as I continue to iterate upon it.

#Gaming #RetroGaming #BoomerShooters #Doom #Modding #ModDevelopment #DevLog #ZDoom

The day has finally come, I have pulled the proverbial trigger and released the first proper version of the core framework/library/abstraction-layer, uh, thing for #HideousDestructor and have begun the laborious process of submitting PRs to various git repos to begin integration! This has been a long time coming, but with more and more players seeking out the version of other addons that leverage the library, along with my multitude of forks that I used during development of said library, the pressure to release this beast can be contained nor put off any longer.

Thank you to everyone who has playtested with this thing over the last several months, and every bit of feedback received has helped push to make this a better toolkit for all of us!

https://github.com/HDest-Community/hdest-core-lib/releases/tag/v1.0.0

#Gaming #RetroGaming #BoomerShooters #Doom #Modding #ModDevelopment #DevLog #ZDoom

Release v1.0.0 · HDest-Community/hdest-core-lib

What's Changed Initial Release! HDCINFO Custom Text Lump Unified Spawn Handlers Various Static Helper Functions Actor Spawning Helpers Class-based boilerplate APIs Color Math Helpers Font & Font ...

GitHub

I really should give RAMP an honest try at some point, there are some really interesting maps in here! So much so that I made the silly decision to return with Hideous Destructor for a second stream.

Keep in mind this is still back when I first started my adventures with HDest. Still quite green and unrefined with my gameplay, I have come quite a long way in the last few years, crazy how much in fact. Not only that, but my entire setup here is still before I actively contributed to the community, so I was still finding the aesthetic I wanted out of the mod. Both aspects will evolve as we return to this underrated aspect of the Doom Community.

https://youtu.be/wX00FirlFXk

#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #HideousDestructor

Hideous Destructor + RAMP // Doom II // UZVOD 2022-11-20

YouTube

Oh here's a fun one, I had just heard of RAMP, the Rabbit's Allcomers Mapping Project by DavidXNewton, and had the bright idea of trying them out with Hideous Destructor! Honestly the fact that every map is a pistol start gave me flashbacks to when we tried Spooktober with Dusted's Pandemonia, but otherwise the maps were small and short enough to work!

https://youtu.be/rSSKPhpalR8

#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #HideousDestructor

Hideous Destructor + RAMP // Doom II // UZVOD 2022-11-15

YouTube

What's worse than one adult Deviler?

#Gaming #Doom #HideousDestructor #BoomerShooter #fyp #Funny

So I spent the better half of the last week or two working on fleshing out a common base class for various melee weapons across different #HideousDestructor addons, and at least initially, I think it turned out ok! Things are quite extensive already, and hopefully will grow as more new instruments are created.

The challenge was figuring out the intention behind various disparate parts of code across each individual weapon, in order to rewire everything up to a more modular, hopefully cleaner abstraction layer. From here, though, not only should a new weapon be simpler to create and receive boilerplate feature enhancements, bugfixes, etc automatically, but also allow for more interesting mechanics going forward.

https://github.com/HDest-Community/hdest-core-lib/blob/main/zscript%2FHDCore%2Fbase%2Fweapons%2FBaseMeleeWeapon.zsc

#Gaming #RetroGaming #Doom #BoomerShooters #Modding #DoomModding #ModDevelopment #DevLog #ZDoom

hdest-core-lib/zscript/HDCore/base/weapons/BaseMeleeWeapon.zsc at main · HDest-Community/hdest-core-lib

[WIP] A Collection of helper methods, boilerplate code, and shared libraries used by members of the HDest Community - HDest-Community/hdest-core-lib

GitHub
@apophis oh hey, Lotan's Tomb mentioned outside of #HideousDestructor content?