Game-Log: Mid-December 2025


A lot of random games. Theoretically some of them would be the big games I missed during the year, but I don't think any of them are hugely notable.

Major Timesinks and Finished Games

Call of the Golden Valley is an Australian adventure game initially released in October, but unplayable to me until now due to accessibility issues. It's a first person game where you play as an American tourist looking for her sister in a country Victorian town. It's a very basic game, that superficially appears to be made entirely of Asset Store artifacts and simple character models, but with a charm that conveys just enough information. The mystery itself is quite compelling, and has a neat corkboard + fake internet research mechanic that gels well with the exploring. Unfortunately I hit a save bug that caused a minor amount of lost progress and I haven't returned to it since, but I think it's a neat game against all odds.

The Enigma Lounge is a simple, 10 minute point and click escape room. It's good for what it does, but not much beyond that.

Megabonk added a patch with a new level with an interesting mechanic. But all the new content is gated by the most obnoxious achievements I have ever seen. It seems to be a bold attempt to make the gameplay as bad as the humour in the game.

The last few stages of 
Old School Rally are as good and bad as the rest of the game. But offer almost nothing new and seem like busy work. It's not a huge thing, but I would have liked some distinct content.

Carnival is a point and click adventure game from the creator of Abscission. It is set in fascist-era Venice and has a very effective paranoid and oppressive vibe permeating it's existence, and incorporates a medical condition of the protagonist very effectively into that. The puzzles are mostly straightforward point and click, and seem to be more robust than Abscissions were.

Cape Hideous is an amazing short (~40 minutes) experience where you control a pirate as she helps to repair storm damage on her ship, and batten down the hatches for the next one. From there it gets increasingly surreal and psychadelic. It's hard to explain but has some incredible animation and a great soundtrack.

Tried Out or Revisited Briefly

CorgiSpace is a neat collection of Pico 8 games from Adam Saltsman, of Finji fame. These have all been shared for free on itch.io already, but it's neat to see them together.

9 Kings is fine, but feels like the developers are constantly looking back at the audience radically changing every aspect of the game multiple times, at the whims on insane forum posts.

Asbury Pines is an incremental/idle game themed around solving a mystery in a country town. I thought the premise sounded neat, but the idle activities aren't connected to the narrative so I'm less than convinced.

I played a bit of 
Angeline Era, it seemed fine and I liked the way it seemed to be telling its story. But I don’t think I can be bothered working out the unintuitive vagueries of the combat system. There's enough of a hook that I may come back to it.

Beyond Citadel is a stark FPS with an "anime" styling, and set long after a mass apocalypse, with a bizarre pantheon of divine saviours for the fragment of remaining humans. I didn't get too far, but I'm looking forward to playing more.

All Games Played


Automobilista 2: GREAT


Old School Rally: Good


Nuclear Throne: GREAT


Call of the Golden Valley: Good


The Enigma Lounge: OK


Megabonk: Good


Carnival: Good


Cape Hideous: GREAT (Notable)


Corgispace: Good


9 Kings: OK


Asbury Pines: OK


Angeline Era: Good


Beyond Citadel: Good
Download the latest indie games

itch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you covered.

itch.io
https://store.steampowered.com/app/3371240/Beyond_Citadel/
been having tons of fun with this game but I'll have to put it on pause until I get back to my normal pc in a month or two. The performance on my laptop is rough on the later levels

#games #gaming #beyondcitadel
Save 20% on Beyond Citadel on Steam

Beyond Citadel is an anime style retro throwback shooter inspired by the classics of the 90's, with realistic gunplay mechanics, anime violence and fast paced combat. Fight your way through the heavily armed mechanical fortress and discover the secret that lies beneath.

omg my first impression of #BeyondCitadel ‘s demo is really really good. I feel like this game could easily become my next #FPS hyperfixation

it feels like most of their gameplay is an iteration on #HideousDestructor with a lot of options to start with a more arcade-y experience and then up the complexity as the player gets familiar with the game’s systems (which is a brilliant idea and a fantastic way to make an HDest-like game more accessible)

the way guns control is really nice, and has a similarly autistic level of gun simulation as #HDest but I feel like they’ve iterated on HDest’s control scheme in many ways - making it a little bit simpler and more accessible, at the expense of some extra arcadey-ness

the character deaths feel very guro-y which makes me a bit uncomfortable but I don’t have anything against guro and I don’t think it’s going to be offputting enough to get me to stop playing

it’s a shame that they don’t have an in-depth healing system like in HDest. but honestly if they did it would probably lean into the guro even more so I’m not sure if I’d actually want that lol

also the story seems to be a very Evangelion-inspired hyper-mega-traumapain experience so I’ve been deliberately ignoring that. thankfully it’s told in an incredibly vague Soulslike way for now so I haven’t been able to put the pieces together and I hope to keep it that way lol

🔴Le stream va bientôt débuter sur Twitch. Aujourd'hui, on va jouer à un FPS vintage mélancolique (Beyond Citadel) et on continuera avec un cRPG qui, après t'avoir tué, veut t'offrir une grande liberté (Svarog's Dream) .

https://www.twitch.tv/ramenos/
#beyondcitadel #svarogsdream

Ramenos - Twitch

Le stream : Everwind + Bloodgrounds + Atomfall

Twitch

I'm really enjoying #BeyondCitadel so far because it has the combat pace and tone of an Atelier Signalis animation like https://www.youtube.com/watch?v=ANGsstnQtPg where you constantly feel you're on the backfoot of visceral combat and you only survive with measured calmness and strategic control of your arsenal.

I didn't get this feeling from the first game, the whole multi-stage weapon reloading mechanic adds a lot to the game. Just wish the environment design of the game was more visually varied is all.

fracture

YouTube
Beyond Citadel is a fascinating, melancholy FPS, but you'll need a high tolerance for gore and titillation - https://www.rockpapershotgun.com/beyond-citadel-is-a-fascinating-melancholy-fps-but-youll-need-a-high-tolerance-for-gore-and-titillation #Shooter:FirstPerson #BeyondCitadel #Fantasy #Horror #Anime #PC
Beyond Citadel is a fascinating, melancholy FPS, but you'll need a high tolerance for gore and titillation

The first time I died in Beyond Citadel, the game treated to me a close-up shot of my character's scantily clad, bisect…

Rock Paper Shotgun