GAMEDEV CASES

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πŸ”Œ If you are working on your game, let me know
πŸ—ƒοΈ This place is created to help game developers:

β€’ promo β€’ devlogs β€’ news β€’ events β€’ releases β€’ demos β€’ awards β€’ polls β€’

#indiedev #gamedev #promo #videogames

Twitterhttps://twitter.com/gamedevcases

In CHARGE.R, every location is a puzzle space filled with various tasks related to restoring energy β€” an obstacle that must be overcome through logic, sequence and observation

https://store.steampowered.com/app/4524700/

#ScreenshotSaturday #gaming #puzzle #scifi #videogames #games #indiegame

That day has come, my dear friends. Now you will know the name of the game and the plot. From now on, I will show more of what I hid from you and write about what I was silent... CHARGE.R

https://store.steampowered.com/app/4524700/CHARGER/

#gaming #scifi #puzzle #videogames #games #HashtagGames #indiegames #gamedev #indiedev

CHARGE.R on Steam

A sci-fi puzzle game set in the body of a robot on an abandoned lunar station following a catastrophic event. The station was once part of Earth's defense against cosmic threats. All that remains are voices from the past. Now, it lies silent. The ring system have shut down and needs to be recharged.

Curved UV for widget, or curved screen, or whatever it's called. I'll show it from another side a little bit. This is a classic Unreal Engine material example of a sci-fi user interface

https://www.youtube.com/watch?v=DpD0GdIqWD8

#gamedev #UnrealEngine #UE5 #indiedev #scifi #UnrealEngine5 #programming

Unreal Engine Material / Curved UV for sci-fi widget (user interface)

YouTube

This is the first part of the checkpoint gameplay. Scanning the robot's body to detect some things and then adjusting and fixing it

#scifi #gaming #indiegame #gamedev #indiedev #games #HashtagGames

Wednesday, morning, coffee, Unreal Engine material, BumpOffset node, again!

Everything you see here is in more detail in another secret place:

https://www.youtube.com/watch?v=aKg2PEEv4a4

#UnrealEngine #UE5 #gamedev #indiedev #gaming #programming #education #gamedesign #gameplay

I created a new playlist on my #gamedev YouTube channel "Examples from games". The first video is Object Interaction Mechanics and User Interface from

Moons of Madness
Homefront: The Revolution
KONA
The Forest
Deliver Us the Moon
SOMA
Fallout 76

https://www.youtube.com/watch?v=KDTAJSlNe_4

Examples from games / Object Interaction Mechanics and User Interface

YouTube

This is almost the beginning of the project, these are more advanced prototypes that became the basis of the core character's mechanics. A game about energy and emotional control, Space and the Moon, humanity and the future, technology and protection, intelligence and silence... This is the 70th video on my YouTube channel of my game dev work. Someday this will be useful for other indie game developers #gamedev #indiedev

https://www.youtube.com/watch?v=hJuy3YY7lgo

Gameplay example / Energy arc transmission. First prototypes of the core mechanics

YouTube

The night was very scary, but you have to train your brain every day. I don't have electricity, so I'll show you something from the archive. I'll upload the full version of this Unreal Engine material examples (VectorLength) to my YouTube later

https://www.youtube.com/@alienmax-repository

#UnrealEngine #UE5 #gamedev #indiedev #shaders

This already looks much better. There is no Chaos Destruction, I added better conditions and the stone can accumulate laser damage and show override material. Pieces can be picked up for crafting or destroyed, even by robot reactor overload. I love Unreal Engine. Am I a genius?

#gamedev #indiedev #scifi #games #UnrealEngine #UE5 #indiegame #gaming #HashtagGames #GameDevelopment #indiegamedev

How do you like this design concept of a rover chair?

#indiegame #gamedev #gamedevelopment #scifi #game #indiedev #gamedesign