#Highguard did not die because of Geoff, or negative hype. It died because of its design. It's average, and that's is not enough on a crowded space.
https://www.youtube.com/watch?v=lGSmr0mMnX0
I'm still behind the idea that this game should have been in #EarlyAccess and listen. Now? It won't bounce back fast enough to reverse the situation.
#Videogames #Gaming #Games #Amongold #LauraFryer #WildlightEntertainment #UnrealEngine #UE5 #UnrealEngine5 #Unreal5












