eraserqueen

48 Followers
40 Following
76 Posts
she/her 🇫🇷🇧🇪🇦🇺🇩🇰🏳️‍🌈
polyglot developer, refactor queen, game dev newb
@leonardbertos oh no, I'm there too :( that's the point where we swear of AAA and go full indie, right?

My friend Martin was a long time armchair enthusiast for searching for lost ruins via Google Earth maps and a custom process he developed in Photoshop. Many folks thought he was kooky, but I know he was often right.

"Archaeologists Discover Huge Lost Civilization in Guatemala
A new survey revealed nearly 1,000 Maya settlements, with pyramids and ballcourts, that date back more than 2,000 years."

https://www.vice.com/en/article/3admdv/archaeologists-discover-huge-lost-civilization-in-guatemala

Archaeologists Discover Huge Lost Civilization in Guatemala

A new survey revealed nearly 1,000 Maya settlements, with pyramids and ballcourts, that date back more than 2,000 years.

It's hard to believe that this amazing video was generated in just about 120 lines of code.

https://shadertoy.com/view/3l23Rh

"Protean clouds" is such a good example of what mastering shader coding can unlock.

#shader #shaders #gamedev #games #shadertoy

@raou that looks lovely! Thanks for sharing

If anyone from #gamedev is interested, I'm sharing this tileset for free.

Here's the link in case you wanna try it out: https://raou.itch.io/free-isometric-tiles-v

It's pretty small atm, but I might expand every now and then based on interest

#pixelart #ドット絵 #gameart

Isometric Fantasy by Raou

Free isometric tileset

itch.io

I’m not a game developer, I haven’t used my own sprites yet, and my JS code is a mess, but look at this HTML and CSS code—isn’t it beautiful?

My next step is to understand how to implement a proper collision system, and I have absolutely no idea how to do that  

#GameDev #HTML #CSS #RPG

@timotheegoguely that's crazy! Well done!

Reposting given so many new folks are joining #Mastodon today:

Welcome! You’re going to like the #fediverse.

- Start with an #introduction about yourself & say hello 👋

- Share content you’re passionate about to meet others with similar interests. Hashtags will help you find them faster.

- With a few exceptions (just block them) this is a pretty friendly place.

- Be patient as instance hosts adjust to the #TwitterMigration.

I’m glad you’re here.

If you convert a Unity project with post-process color grading from the builtin render pipeline with PostProcessing V2 to URP version 12.x (Unity 2021 LTS), the Lift/Gamma/Gain coefficients used in color grading may need to be transformed to get the same visuals. Here are the transforms I had to apply.

https://gist.github.com/mmechtley/e67181fa7f8050f3ab74694412aa1461

#Unity #GameDev

Convert Lift Gamma Gain coefficients from PostProcessing V2 to URP 12.x

Convert Lift Gamma Gain coefficients from PostProcessing V2 to URP 12.x - ConvertLiftGammaGain.cs

Gist
@TJJohn12 I succumbed to #whammageddon yesterday, but still in the race for #mariahpocalypse. I believe.