125 Followers
47 Following
175 Posts
a one-man indie ๐Ÿ•น๏ธ #gamedev studio, working on different stuff (๐Ÿ—’๏ธCoding ๐ŸŽจ #pixelart ๐ŸŽถ Composing)
builds a #roguelite game with @godotengine
itch.iohttps://el-falso.itch.io/
SoundCloudhttps://soundcloud.com/not_falso
Twitchhttp://twitch.tv/elfalso
GitHubhttps://github.com/el-falso

Did you know that GDLinter is now also available on the #Godot Asset Store?

It's an addon for #GodotEngine that runs gdlint on save to automatically lint your GDScript as you code.

https://store-beta.godotengine.org/asset/falli/gdlinter/

#Gamedev #indiedev

Today I finally pushed an update to my Monaki theme for #aseprite so it's ready for version 1.3 ๐Ÿ˜Š Feel free to give it a try: https://el-falso.itch.io/monaki-theme
Time to head to #GodotCon24
#GodotCon

Never liked pixeling humans, nor animating these. But now I did it! I like the first result so far for my point and click game made with #godot

#aseprite | #pixelart | #gamedev | #indiedev

Merged my Zoom-To-Fit camera prototype into my actual game, had some problems because of some local & global positions which worked before. But I think I fixed them. At least the camera is zooming (correctly)?!? One problem still persists: the fast moving camera, currently I use a workaround for that, so I have to think of a better solution

#GodotEngine | #IndieDev | #ScreenshotSaturday | #GameDev

In the last time, I tried to get a proper camera system working which I can use in my pinball game later. So far I'm quite happy about the result, so here have a look at the prototype. Zoom to fit at its best.

#GodotEngine | #IndieDev | #GameDev

The countdown began already!! 8, ...
#GodotEngine

Was finally working on input remapping for my #Pinball game, even though it needs some more work, I'm quite happy about the result so far

#GodotEngine | #ScreenshotSaturday | #PixelArt | #IndieDev

So far none of you have seen the first table of my #pinball game, at least layout-wise (prototype). So here it is "Cadets of Space", maybe some of you remember this table. ๐Ÿ˜… I tested a lot of different mechanics on this one, everything works, but still it feels like I have to create a larger version of this layout, also to add much more details. But this after I'm back from #GodotCon

#GodotEngine | #ScreenshotSaturday