A new update to FOSS voxel game #Cubyz drops!
https://www.youtube.com/watch?v=lJpQboO_JC8
reaching Version 0.1 by QuantumDeveloper!
"which includes leaf and branch decay, new blocks and biomes, and some engine improvements. " Mentioned in the video are also a headless server!

I've started contributing to their Patreon:
https://www.patreon.com/cw/Cubyz
#voxelGameDev #linux #linuxgaming #fossgaming

10 new Biomes + Leaf and Branch Decay | Cubyz Version 0.1.1

YouTube
Global palettes: a nightmare for dynamic worlds. Add/remove block types mid-game? Every chunk needs reindexing hell. Local lookups fix this grim reality—missing IDs auto-vanish to air. No world-ending scans. Just works. #VoxelGameDev

Started a discussion about an Open Voxel File Format on Github. This is about storing models, scenes, animations etc. made with voxels.

Please comment there if you're interested, and boosts welcome for reach.

https://github.com/enkisoftware/OpenVoxelFileFormat/discussions/2#discussioncomment-15074076

#Voxel #VoxelGameDev #glTF #GameDev #IndieDev #OpenSource

Open Voxel File Format Spec ideas · enkisoftware OpenVoxelFileFormat · Discussion #2

A short discussion in the Vengi discord led to me mentioning on the VoxelGameDev subreddit that: I'm hoping to create an open Voxel interchange/transfer format. My thoughts are that I would make th...

GitHub

We just released #Avoyd build 1000 (beta) together with the multi-model boat file if you want to give them a go:
https://www.enkisoftware.com/t/6272880503422976?count=10&start=11#6204138662658048

#Voxel #VoxelEditor #VoxelArt #VoxelGameDev #IndieDev #GameDev #3DArt

enkisoftware Forum Thread | Avoyd 0.28 - Development Updates - Multi-model

Avoyd Forum News, Thread Avoyd 0.28 - Development Updates - Multi-model.

We've been improving and testing #Avoyd multi-model non-stop these last days, with a new beta coming out soon.

More info and download the current beta: https://www.enkisoftware.com/t/6272880503422976?count=10&start=11#6229958479314944

#Voxel #VoxelEditor #VoxelArt #VoxelGameDev #GameDev #IndieDev #DigitalArt #3D #Tool

Using Multi-model in Avoyd Voxel Editor Beta - Avoyd by enkisoftware

The multi-model voxel functionality is still subject to change. For now what you need to know to use multi-model in this beta is as follows: Setup - before you start Download Avoyd 0.28 Beta If this i...

itch.io

New #Avoyd voxel editor beta build:

- User guide for the wip multi-model: https://www.enkisoftware.com/t/6272880503422976?count=10&start=11#6231320705368064
- Alt + click for material selection as requested by several #MagicaVoxel users
- #Minecraft renders: multi-model helps to add clouds, water, assets, and to combine maps.

> Download Avoyd beta: https://www.enkisoftware.com/products

#Voxel #VoxelEditor #3D #Rendering #VoxelArt #VoxelGameDev #GameDev #IndieDev

If you own #Avoyd voxel editor you can now try out the new multi-model feature.

You can import multi-model .vox files.
It will also be useful for setting up very large scenes for rendering, like clouds over a Minecraft world for ex.

https://enkisoftware.itch.io/avoyd/devlog/1039237/avoyd-028-beta-multi-model-work-in-progress

#Voxel #VoxelEditor #VoxelGameDev #GameDev #IndieDev #3D #Minecraft #MagicaVoxel

Avoyd 0.28 Beta - Multi-model work in progress - Avoyd by enkisoftware

The first beta featuring multi-model is now out. With multi-model you can duplicate, move, rotate and scale voxel models freely to compose your assets and scenes. We still have a number of features to...

itch.io

The first Avoyd beta featuring multi-model is out! We still have a number of features to implement before this is ready for a full release, but it's already very useable.

For more info on the changes read the post on our development update thread:

https://www.enkisoftware.com/t/6272880503422976#6234828166922240

Get Avoyd:

https://www.enkisoftware.com/products

#Avoyd #Voxel #VoxelEditor #VoxelArt #VoxelGameDev #IndieDev #GameDev #3D