Kerzenleuchter
Candle Holder
Februar 2026
https://www.ambosshg.de/index.php?/category/160
#lochblech #stahl #blender #3d #render #AmbossMetalldesign #rendering #digital #3dRendering #PerforatedSheet #steel #art #b3d
Kerzenleuchter
Candle Holder
Februar 2026
https://www.ambosshg.de/index.php?/category/160
#lochblech #stahl #blender #3d #render #AmbossMetalldesign #rendering #digital #3dRendering #PerforatedSheet #steel #art #b3d
Deedy (@deedydas)
Gemini 3.1 Pro가 수행한 3D 시뮬레이션 생성 과정에서 사용된 기술적 세부사항이 공개되었습니다. Gerstner Waves, Schlick’s Fresnel Approximation, Blinn-Phong 스페큘러, ACES Filmic Tone Mapping, Subsurface Scattering 등 고급 물리 기반 그래픽 기법이 활용되어 매우 정교한 결과를 생성했습니다.

The actual prompt was actually a bit more complex. It needed Gerstner Waves, Schlick’s Fresnel approximation, Blinn-Phong specular highlights, ACES Filmic Tone Mapping, Subsurface scattering, Fractional brownian motion, Wave grouping, Geometric splashing, Volumetric foam shading!
Jaskirat Panjrath (@panjrathjas)
새로운 Krea의 'realtime' 기능을 테스트해 다양한 렌더링 기법을 실시간으로 실험해봤다는 보고. Houdini로 만든 탐색용 렌더를 빠르게 확인하고 아이디어 피칭 및 확장에 유용하다고 평가하며, 향후 워크플로우를 공유할 예정이라고 언급.

Very late to the party but testing out some the new @krea_ai realtime to test out different rendering techniques for quick explorations I made on houdini. Very good for pitching ideas as well as building on them. I'm going to be sharing more of my workflows here
Shoutout to @juretriglav 's "Surfel-based global illumination on the web"
Genuinely one of the best posts I have ever seen. If you are interested in #GI #wgpu or #rendering and #graphics in general, I definitely recommend it.
I love playing around with the multi-scale mean estimator :D
https://juretriglav.si/surfel-based-global-illumination-on-the-web/

Can we use WebGPU to compute real-time global illumination with surface patches called surfels? Does it look good enough? Is it fast enough? And can we finally construct viable compute-heavy rendering pipelines right here on the open web? Join me on this journey and let's find out!
Watching AI Films On A Cinema Screen Exposed The Tech’s Huge Flaws — But Seedance 2.0 Showed Things Can Change Fast
#News #ElevenLabs #Rendering #Seedance20 #TechLine
https://deadline.com/2026/02/seedance-chroma-awards-ai-films-cinema-1236728087/
Entwurf Wohnanlage Pfaffenhofen 2020
www.kato.co.at
#katoarchitects
#GeförderterWohnbau #SozialerWohnbau #LeistbaresWohnen #Wohnbau #Gemeinnützig
#Wohnbauförderung #Siedlungsbau #Wohnarchitektur #Pfaffenhofen #Tirol
#ArchitekturTirol #Österreich #TirolBaut #AlpineArchitektur #RegionalBauen
#NachhaltigesBauen #Freiraumgestaltung #Grünflächen #Rendering #Concept
#Entwurf #Planung #Architektur #Design #ArchDaily
#Archilovers #ArchitectureLovers
Architekturwettbewerb Sozial- und Gesundheitszentrum Inzing 2024
www.kato.co.at
#katoarchitects
#PflegeheimArchitektur #Sozialzentrum #Gesundheitsbau #AltersgerechtesWohnen #Pflegeheim
#LebensraumGestalten #Heilstaettenbau #VIVAVINZ #RundumDenHof #Innenhof
#Tagespflege #Wohnbereiche #Konzept #Städtebau #Modellbau
#Rendering #Inzing #Tirol #ArchitekturTirol #Architekturwettbewerb
#Wettbewerbsbeitrag #Projekt2024 #ArchitekturÖsterreich #Realisierungswettbewerb #Architektur
#Design #ArchDaily
Obligatory animation using my SDF approximation of Keenan Crane's "Spot" model (pure shader code, not using a texture or mesh).
https://www.shadertoy.com/view/WXtBWf
#shader #shadertoy #glsl #webgl #graphics #graphicsprogramming #rendering
#Development #Tests
Measuring SVG rendering time · Do large SVGs render slower than small ones? https://ilo.im/16aefs
_____
#Rendering #Images #SVG #PNG #INP #Browser #Chrome #WebPerf #WebDev #Frontend

The questions Is rendering large SVGs significantly slower than smaller ones? Is there a cut-off size above which things are terrible? And what if these SVGs were PNGs, just for giggles. To answer this let's generate a bunch of test images and render them! The code is here Test images A Python sc