Mega Man Battle Network Legacy Collection: Vol. 1 + 2, Builds 12489466/21550575 + 3 DLCs/Bonuses
Mega Man Battle Network Legacy Collection: Vol. 1 + 2, Builds 12489466/21550575 + 3 DLCs/Bonuses
E574: "Frozen Sim Buffers 9"
Just another test of the motion-to-sim-time-scaling, because been busy with some backend code stuff (multi-camera support)
#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive


Report and receive real-time ICE sighting alerts online in your neighborhood
#HackerNews #ICEalerts #RealTime #NeighborhoodSafety #CommunityWatch #AntifreezeApp
E573: "Frozen Sim Buffers 8 (Logo Swipes)"
Testing the "SuperHot" style fluid sim freeze (where it only moves when I move) with moving logos.
#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #interactive

E573: "Frozen Sim Buffers 7 (Making Waves)"
Clips from test session - trying to make a breaking wave.
#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #interactive

dijitalpazarlamakomiseri (@dpkomiseri)
Google AI Studio가 ‘vibe coding’ 경험을 대폭 개편했다. 탭을 닫아도 작업이 이어지는 방식과 실시간 데이터 연동을 지원하며, 비판받던 UI도 크게 개선했다고 한다. AI 개발자용 제품 경험과 기능 업데이트 측면에서 주목할 만하다.

Google @GoogleAIStudio bugün oyunu değiştirdi ve yeniden yazdı. Sekmeyi kapat ama vibe code devam etsin. Üstelik; artık canlı verileri çekebiliyorsunuz. Herkesin eleştirdiği; arayüz tasarımlarını da çok daha iyi hale getirdiklerini paylaştılar. Google Al Studio bugün büyük
E572: "Frozen Sim Buffers 6 (Floor Spawn)"
Another test of the "SuperHot" style interaction where the fluid sim only processes when it detects motion in front of the screen. I should probably make a version where the particle motion completely freezes up as well and see how that compares (probably easier to visually read).
#creativecoding #madewithunity #hdrp #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
