https://youtu.be/1EQHcbaQDCk

E618: "Friday Afternoon Test Session 1"
🎵 Bruno Mars - Runaway Baby
Testing stuff on a Friday afternoon so could crank the sound system a bit :-)

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

E618: "Friday Afternoon Test Session 1"

YouTube

https://youtu.be/1BC7LrkNSng

E617: "Wobbly Tunnel Thing"
🎵 Notorious James Brown (bootleg) - Unbelievable Funk
During test session cycled through an old background with a wobbly space tunnel thing - flat meshes with white plastic look on one side and gold metallic on the other.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

E617: "Wobbly Tunnel Thing"

YouTube

https://youtu.be/bVEzg6Fo3pc

E616: "Audio Reactive Turbulence"
🎵 Particles, Venice, Kaan Duzarat - Higher
Hooking the audio transients back up to the "wall" particle VFX systems - over-driving the force input from curl noise turbulence and fluid sim velocity buffer (between min/max values set by hand).

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

E616: "Audio Reactive Turbulence"

YouTube

https://youtu.be/WLNJ9tOFkro

E615: "SlowMo Post Process Volume Tests"
🎵 BROHUG - Lullaby
Fixed the fade out of the screenwarp at the end of the slowmo and bullet-time, so trying to push it even further by adding a custom post-process volume to the screen effect as well.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

E615: "SlowMo Post Process Volume Tests"

YouTube

https://youtu.be/5zJL8JvHLmg

E614: "Playing With Fire"
🎵 Da Hool - Meet Her At The Love Parade
Just messing with the lava particles now they have a nicer colour reaction to motion. Comparing the fluid sim "Default" preset (100% vorticity confinement) to "DefaultSmooth" (0% vorticity). You lose a bunch of twiddly bits but gain more coherence in the medium scale motion and form.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimevfx #procedural #generative #interactive

E614: "Playing With Fire"

YouTube

https://youtu.be/umHpkZiC-6o

E613: "Lava Logos"
🎵 Chill Bump - Not Today
Simple combo test with the logo presets and lava floor particles.
Tweaked the lava colour a bit to a physically impossible "negative green" spawn colour (via debug menu vector3 value edit change) to get it darker on spawn, to make the added colour glow stand out more.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #motiongraphics

E613: "Lava Logos"

YouTube

Six months until Halloween.

Radiosity-based real-time rendering experiment I made last year within Shadertoy's constraints (pure shader code, not loading any meshes or textures, no compute shaders).

https://www.shadertoy.com/view/3XXfDS

#shader #shadertoy #glsl #webgl #graphics #graphicsprogramming #rendering #realtimerendering #realtimegraphics #halloween

https://youtu.be/jRZ5UkOJdHM

E612: "Fluid Sim Presets Test"
Testing different fluid sim presets with full screen particle VFX to see which motion looks nicest.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #motiongraphics

E612: "Fluid Sim Presets Test"

YouTube

https://youtu.be/idymfW7HXhU

E611: "Reactive Logo Tests"
🎵 Billy Squier - The Big Beat
Different reactive logo material variants - same as in E608 (with 7 FFT band levels routed to blend shape on each letter to "inflate" them, and also driving brownian motion script to jiggle them about) but with some different surfacing materials.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

E611: "Reactive Logo Tests"

YouTube

https://youtu.be/cq9xkq0VOeA

E610: "Jupiter Swirls"
Testing tweaked fluid sim preset (reduced vorticity for smoother flow) and it kinda looked like swirly bands on Jupiter.
Also testing some depth visuals to see which go best with it, or stand out in most usable way.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #motiongraphics

E610: "Jupiter Swirls"

YouTube