https://youtu.be/myUfO0GygrI

E597: "Cartwheels (And Pulled Quads)"
🎵 Sammy Virji - Sinking Sailor
Yeah, guess who didn't warm up first? (I'm too old for this shit)
I mean, chuffed I can still do a one-handed cartwheel, but need to keep more speed on entry as had to overcorrect and tweaked quads on right-leg.

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E597: "Cartwheels (And Pulled Quads)"

YouTube

https://youtu.be/wXscc_g-1pc

E596: "Snapshot Spin Jump Trigger"
🎵 Soulwax - Perfect We Are Not
Can you tell how tired I am after 20 minutes of testing the "trigger bullet-time by jumping" idea? Oh boy did I quickly regret the idea, but (un)fortunately it seemed to work quite well so now I have to keep refining it and jumping about :-/

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E596: "Snapshot Spin Jump Trigger"

YouTube

https://youtu.be/sZjr2QBUpmk

E595: "Slime Freeze"
🎵 Dope Ammo, Phibes - Kill Bill (Phibes Remix)
Testing the jump trigger for "Bullet-Time" script with the metaball slime VFX.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

E595: "Slime Freeze"

YouTube

https://youtu.be/qqCEtwq9BkM

E594: "Too Hot (Bullet-Time Jump Trigger)"
🎵 Mark Ronson, Bruno Mars - Uptown Funk
Working on an interactive way to trigger the "Bullet-Time" script - previously I was hand-triggering through a button press on wireless keyboard.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

E594: "Too Hot (Bullet-Time Jump Trigger)"

YouTube

https://youtu.be/k7aqkp1WORA

E593: "Blobby Guys"
Some different surface materials on the metaball blobby guy VFX - slime, water, pink energy thingy, oily, chrome/mercury maybe.

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E593: "Blobby Guys"

YouTube

https://youtu.be/IOpkmWEl8kk

E592: "Slime Guy"
🎵 Betty Davis - Anti Love Song
Something about being a dripping slime guy just makes you wanna droop your arms and lummox about for some reason. Maybe it's a hangover from the Trebor "Mr Soft" advert from the 80s or 90s.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

E592: "Slime Guy"

YouTube

https://youtu.be/skUmyingJis

E591: "Water/Fire (ish?)"
🎵 Dope Ammo, Phibes - Kill Bill (Phibes Remix)
Testing a fire/water combo - just added an x-axis restriction on particle spawning to the water metaball and motion sparks vfx.
Kind of meh.

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E591: "Water/Fire (ish?)"

YouTube

https://youtu.be/IIx1-DY75NA
E590: "Optimised Metaball 1st Test"

Previously metaball source VFX limited to 1,000 particles for performance reasons - now works with up to 64,000 particles.

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E590: "Optimised Metaball 1st Test"

YouTube
E589: "Dat Funk"

YouTube

https://youtu.be/N4dAClC11xE

E588: "Combo Test"
🎵 Leo NXT - Hands Up
Quick clip testing a few of the VFX. Would be cool to get some kind of music-aware auto-transition, as used to have it on simple timer but would be groovy to get it to cycle on BPM/ 16 bar phrases or the like.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

E588: "Combo Test"

YouTube