Today I learned you can build multi-story buildings in MakeRoom.
Unfortunately, the camera can not zoom out far enough for more than 2 stories 🥺

#makeroom #kenney

Sure, the #Brainworm Journal is going to be super prestigious. I'm sure everybody is going to read it.

https://www.statnews.com/2025/05/27/rfk-jr-says-medical-journals-corrupt-so-nih-may-publish-in-house/

#Kenney #PartyOfStupid #Sarcasm

‘Corrupt’ medical journals have to change, RFK Jr. says, or the NIH will publish in-house

The criticism of The Lancet, NEJM and JAMA is not new, but the health secretary may use his position to influence research that journals publish.  

STAT

Want to show your support for an amazing artist and pillar of #gamedev community?
Pledge 2$ for your #kenney mascot plushie and get the party started! Already owning a #mastodon or #godotengine plushie? This is the perfect addition for the collection 😀

#assets #gameAssets #2D #3D #gamedev @kenney

https://kenney.nl

Home · Kenney

I started my work on the main menu. Finished implementing the start button today! :)

I am using the awesome public domain UI pack from @kenney for the menu.

#Raylib #GameDev #Kenney

Game engine explorations continue now w/ #Godot 4.3 - so far I'm loving the workflow! Tilemap layers that bake in physics and navigation are really nice.

Still working on the 2D RPG idea, using #kenney assets. Hope to try out the multiplayer API's, soon.

#gamedev #solodev #godotengine #rpg

A single-level (for now) 3D frogger-like, made as part of a game jam at my work, and made only with #kenney assets 🍈

🎲 https://mechanical-flower.itch.io/meloncrusade
https://github.com/MechanicalFlower/MelonCrusade

#godot #kenney #gamedev #github #opensource

Melon Crusade by Mechanical Flower

A frogger-like 3D platformer game, made with Godot Engine

itch.io

offspring the younger requested ladders. the game now has ladders (and built-in screenshots on F12 naturally)

made w/ #SFML #c++ #kenney #linux

Day four in our scene tools building adventure, today is Handles: In-world editing controls for speedy and intuitive level layout, iteration, and tweaking.
📣 Let us know what you'd like to see added to our town building experiment next!

#ProcGen #GameDev #Apparance #UnrealEngine #Kenney