https://youtu.be/Y5PAhs2400o

E640: "Motion Mashup: AC Chili Peppers - Back It Away"
🎵 [Mashup] "AC Chili Peppers - Back It Away"
Another test mashup: screen motion zones sending MIDI CCs to control neural stems in Algoriddim Djay Pro.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics #immersive #immersiveexperience #immersiveart #interactivemusic

E640: "Motion Mashup: AC Chili Peppers - Back It Away"

YouTube

https://youtu.be/AtqNcJYy2qY

E639: "Motion Zone Stem Control (JurassiCure - Close To Jayou)"
🎵 The Cure - Close To Me
🎵 [Mashup] "JurassiCure - Close To Jayou"
Polishing up the E459 test where motion in front of different areas control the levels of neural stems in a track (via Algoriddim Djay Pro).

#creativecoding #madewithunity #realtime #realtimegraphics #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics #immersive #immersiveexperience #immersiveart #interactivemusic

E639: "Motion Zone Stem Control (JurassiCure - Close To Jayou)"

YouTube

📣 "The Human Voice as a Sensor-Based Electronic Live Instrument"
🙋🏻‍♀️ by Ulla Rauter

🎙️: “On the development of experimental interfaces for the world's most complex instrument and the gestural and haptic control of artificial voices in live performances.”

🎧 Inside the article, you'll find captivating audio and video materials showcasing these innovations.

📖 Read the full article now via the link in our bio.
Reading time: 7 min

#sensorbasedinstruments #soundingfuture #vocaltech #interactivemusic

NEW 📣 3D audio on the web by Tobias Hartmann
This article explains the basics of using 3D audio on the web using the example of my implementation of 3D audio in cables.gl, a versatile highly accessible and free-to-use online tool for visual programming on the web.
https://www.soundingfuture.com/en/article/3d-audio-web

#cables.gl #TobiasHartmann #SpatialAudio #3d-Audio #electronicmusic #SoundingFuture #no-code #interactivemusic #audioobject

3D audio on the web

This article explains the basics of using 3D audio on the web using an implementation of 3D audio in cables.gl

Sounding Future

NEW📣 Article of the day✍️ tingles & clicks - a hybrid music project by Fränk Zimmer
tingles & clicks aims to revive a physicality that has been lost in the years of the COVID-19 pandemic in a virtual and physical music project.
https://www.soundingfuture.com/en/article/tingles-clicks-hybrid-music-project

#interactivemusic #FränkZimmer #SoundingFuture #musikprotokoll #3Daudio #MediaArt #NatashaBarrett #UlfLangheinrich #AndreaSodomka #CamDeas #MarcoDonnarumma #SvetlanaMaraš #kӣr #KarlheinzEssl #MartinaClaussen #Iwakura-Mohammadi-Rizzo-Strecker

tingles & clicks - a hybrid music project

tingles & clicks aims to revive a physicality that has been lost in the years of the COVID-19 pandemic in a virtual and physical music project.

Sounding Future

Phew! Just got some new #masters back for a new #album focused on the double #bass from Taylor Deupree (12k #mastering).

It always feels great to receive them. What a gorgeous #instrument and Taylor's work is top notch.

https://s.disco.ac/pflvvjqpxhhq

#composer #soundtrack #composition #gameaudio #film #cinematic #interactivemusic

Michael Gary Dean - 04 - A Feeling That I Cannot Shake

"Source Effects are like inserts. If you want to apply an effect to a single source, use a Source Effect.

Submix Effects are like Sends. If you want to apply an effect to a group of sounds, use a Submix Effect."

https://dev.epicgames.com/community/learning/courses/nN0/unreal-engine-understanding-audio-mixing-and-effects/qwY/unreal-engine-understanding-source-effects

#unrealengine #gamedev #gameaudio #ue5 #interactivemusic

Understanding Audio Mixing and Effects | Course

In this course, you’ll find out how to use audio mixing and audio effects to craft compelling video game soundscapes.

Epic Developer Community
How to design a music installation - an interview with Tim Murray-Browne (part 2) - Music Hackspace

Interactive installation artist Tim Murray-Browne discusses the future of music installations while providing advice on how to build one.

Music Hackspace

If you're curious about creating #interactivemusic in your #unrealengine #game, I've been posting a short little series of techniques on my #youtube channel.

Here's one with a #Blueprint structure to quantize your game events to the #quartz clock:

https://www.youtube.com/watch?v=031TXhboAz4

#gameaudio #music #ue5 #gamemusic #music #epic #gaming #pc #gamedev #soundtrack

Quartz: Quantized game events | Interactive and adaptive music systems in Unreal Engine 5

YouTube

Here's another rapid #interactivemusic #game #demo prototype.

Demo #2 is just a basic #sonic palette design for the music with some #interactive and #proceduralmusic ideas in the back of my mind to try out with the material later.

#gameaudio #unrealengine #ue5 #gamemusic #music #epic #gaming #pc #cinematic #gamedev #soundtrack