Gained up some dimensions during winter so I started strict morning exercise routine to get into shape for summer.

#retrogames
#msdos
#gaming
#bioforge

BioForge turns 31 today. I've been heads-down on OpenBioForge โ€” here's an uncut playthrough showing where things are at. Early combat, hit detection, dynamic effects, and more.

https://youtu.be/7CMTDYt2_nQ?si=i5UL-126f-L1GQyI

#OpenBioForge #BioForge

OpenBioForge | Progress Update (March 2026)

YouTube
Aquest any es compleixen 30 anys que arribava "BioForge" per "DOS" ๐Ÿ•น๐ŸŽฎ. #Bioforge #Dos #Puzle #Aventura #Videojocs #Gaming #VideoGames #RetroGaming #ClassicGaming #RetroGames #VideojocsAntics
Had some fun with AI to visualize what a #BioForge Unit AP-127 figurine might look like! Could be a cool #3DPrinting project once #OpenBioForge is complete.

Experimenting with native analog gamepad support in #OpenBioForge! ๐ŸŽฎ Let me know your button layout ideas in the comments (keep in mind fixed cameras, and over a dozen attack types).

Excuse the amateur phone recording ๐Ÿ˜…

#BioForge #GameDev

Been heads-down coding #OpenBioForge for months and forgot to post updates!

Latest: Quake-style console, motion-linked sfx and events, 168/188 script interfaces complete, Linux compatibility, and heaps more.

Back to coding! #BioForge #GameDev

Today marks 30 years since BioForge's release!

From playing it in '95, reverse engineering in the 2000's, to recreating its engine - check out this anniversary showcase of OpenBioForge, bringing this DOS classic into the modern era. #BioForge #GamePreservation #GameDev #RetroGames #RetroGaming

https://youtu.be/YZFhfYX1uVk

BioForge Engine Recreation | 30th Anniversary Showcase

YouTube
1/6 Significant refinement of movement/animation in #OpenBioForge! Most complex cut-scene now working (minus projectiles & some details). Check it out. Interested in a tech deep dive? Read on... #BioForge #GameDev
It's ALIVE! Good progress on "AI" for NPCs. First question from my 9yo - what happens if you turn off his cell bars whilst he's alive?... well... nothing... but we can fix that now by modding the script in C#! ๐Ÿ‘‡ What would you change / fix? #BioForge #retrogames #retrogaming

#BioForge is a highly scripted game, and so after reversing, much of the effort has been reimplementing the proprietary script API.

Of the 188 subroutines and functions used by the f1.01 scripts, there are only 43 remaining to be implemented! #devlog #retrogames #retrogaming