BioForge turns 31 today. I've been heads-down on OpenBioForge — here's an uncut playthrough showing where things are at. Early combat, hit detection, dynamic effects, and more.

| Web | https://openbioforge.com |
| X | https://x.com/openbioforge |
BioForge turns 31 today. I've been heads-down on OpenBioForge — here's an uncut playthrough showing where things are at. Early combat, hit detection, dynamic effects, and more.

BioForge & Diablo: Reverse Engineering bringt alte Spiele in neuem Glanz zurück
https://www.heise.de/hintergrund/BioForge-Diablo-Reverse-Engineering-bringt-alte-Spiele-in-neuem-Glanz-zurueck-10328302.html?utm_source=flipboard&utm_medium=activitypub
Gepostet in Nachrichten @nachrichten-heiseonline
Experimenting with native analog gamepad support in #OpenBioForge! 🎮 Let me know your button layout ideas in the comments (keep in mind fixed cameras, and over a dozen attack types).
Excuse the amateur phone recording 😅
Been heads-down coding #OpenBioForge for months and forgot to post updates!
Latest: Quake-style console, motion-linked sfx and events, 168/188 script interfaces complete, Linux compatibility, and heaps more.
Today marks 30 years since BioForge's release!
From playing it in '95, reverse engineering in the 2000's, to recreating its engine - check out this anniversary showcase of OpenBioForge, bringing this DOS classic into the modern era. #BioForge #GamePreservation #GameDev #RetroGames #RetroGaming