Gained up some dimensions during winter so I started strict morning exercise routine to get into shape for summer.
Gained up some dimensions during winter so I started strict morning exercise routine to get into shape for summer.
BioForge turns 31 today. I've been heads-down on OpenBioForge โ here's an uncut playthrough showing where things are at. Early combat, hit detection, dynamic effects, and more.

Experimenting with native analog gamepad support in #OpenBioForge! ๐ฎ Let me know your button layout ideas in the comments (keep in mind fixed cameras, and over a dozen attack types).
Excuse the amateur phone recording ๐
Been heads-down coding #OpenBioForge for months and forgot to post updates!
Latest: Quake-style console, motion-linked sfx and events, 168/188 script interfaces complete, Linux compatibility, and heaps more.
Today marks 30 years since BioForge's release!
From playing it in '95, reverse engineering in the 2000's, to recreating its engine - check out this anniversary showcase of OpenBioForge, bringing this DOS classic into the modern era. #BioForge #GamePreservation #GameDev #RetroGames #RetroGaming
#BioForge is a highly scripted game, and so after reversing, much of the effort has been reimplementing the proprietary script API.
Of the 188 subroutines and functions used by the f1.01 scripts, there are only 43 remaining to be implemented! #devlog #retrogames #retrogaming