C++OnSea 2025 SESSION ANNOUNCEMENT: Extending std::execution Further: Higher-Order Senders and the Shape of Asynchronous Programs by Robert Leahy
Register now at https://cpponsea.uk/tickets/
C++OnSea 2025 SESSION ANNOUNCEMENT: Extending std::execution Further: Higher-Order Senders and the Shape of Asynchronous Programs by Robert Leahy
Register now at https://cpponsea.uk/tickets/
#LibreTexts #AcademyOnline is officially here! Academy Online offers a number of professional development opportunities to help grow your open education programs, develop #ZTC pathways, and curate #OER.
Now available is a series of free, #asynchronous courses designed to introduce you to your new favorite all-in-one #OpenEducation toolbox, #LibreTexts
Check it out and be sure to stay tuned for new content:
C++OnSea 2025 SESSION ANNOUNCEMENT: Extending std::execution Further: Higher-Order Senders and the Shape of Asynchronous Programs by Robert Leahy
Register now at https://cpponsea.uk/tickets/
Jules: An Asynchronous Coding Agent
#HackerNews #Jules #Asynchronous #Coding #Agent #Technology #Innovation #Programming #AI
Welcome to Part 2 of our Different eLearning Types series. Learn about Synchronous, Asynchronous, Linear and Interactive eLearning. In addition, discover how these four styles showcase various levels of instructor-learner interaction.
#synchronous #asynchronous #linear #interactive #learning #education #training #development #onlinelearning #elearning #adultlearning
My new blog post, Memoirs of the Early #Internet, unearths a few relics of the early Internet and #UUCP days from some obscure sites.
https://changelog.complete.org/archives/10792-memoirs-of-the-early-internet
Researching cool things a person can do with #asynchronous #email over #NNCP (#NNCPNET) led me down that path. So while you're there, you can also check out the post about the NNCPNET Internet email gateway. https://changelog.complete.org/archives/10783-nncpnet-can-optionally-exchange-internet-email
🎭 To block or not to block, that is the question.
Let’s suppose we have a stream of events and a pull consumer. The consumer has two methods to fetch: the first is gonna block until it receives something, and the second has a timeout to unblock. My personal rule of thumb is:
- if you need to synchronously consume a single event then process it: use the blocking one, as you’re using the stream like a FIFO queue.
- if you need to fetch ‘n’ events: use the non-blocking one, you might have no warranty that the stream contains (or is able to send) the expected amount of events.