With #Hasbro #WotC launching its own #DnD #ActualPlay show, "Dungeon Masters", I'm reminded again how incomprehensible it is to me that people would spend hours of their time watching other people play #ttRPGs, when they could have just as easily spent that time actually playing the game, themselves.
I have an interest in sailing and sailboats. I watch a few YouTubers open water sailing channels. I do not have the economic wherewithal to own a boat myself.
#RPGs are cheap—almost free—to play.
So #WOTC have finally decided to make an Official D&D #TTRPG Actual Play game on YouTube.
Imaginatively called "Dungeon Masters".
In the first week since announcement the following has been released:
- A trailer With 'cast' reveal
- A ridiculously over produced Opening Title sequence
- A behind the scenes video, about the making of the Title Sequence.
The jokes, they write themselves. 😑
Of course, one of the things that attracts newcomers to #DnD is the possibility of playing some particular personal fantasy, and that's one major reason why the ruleset keeps expanding, aside from #Hasbro's and #WotC's perpetual profit motives.
Whatever you think of #furries, they have been an evergreen presence in #ttRPGs, and they aren't going away.
The "problem" with #DnD5E is that, not only is the structure of the game quite complex, but that, in the desire to be all things to all people (and sell more and more books), the set of possible rules has ballooned.
#Hasbro #WotC really needs to produce a new, streamlined "Basic Edition" #ttRPG that distills the ruleset into something much easier for newcomers to digest, even simpler than the existing Basic Rules PDF.
And some of those changes should actually be made part of the full edition.