Felt like texturing something I didn't make for practice. Basically digital miniature painting.

The model is this mimic by Yasashii Kyojin Studio on Thingiverse.

The brick floor is this one from polyhaven.

This took me probably about 4 or 5 hours of work. A surprising amount of work went into getting the boundaries sharp and in the right place. I almost feel like it might have been less work to model and sculpt it from scratch and keep the materials separated by object. I might have to do a mimic of my own soon.

The turntable video is rendered in #Eevee and the still is rendered in #Cycles. Unfortuntately, I forgot to turn on screen-space reflections for Eevee.

#DungeonsAndDragons #Blender #Blender3D #3DArt #DigitalArt #Mimic #Monster #Turntable #Animation #texturing #EeveeRender #CyclesRender

Day 18 of # MMC. (Slept through day 19 oops).
Did a Texture pass on everything.
Looks a lot less debuggy and flat now. The shadows also add a lot imo.
#Resonite #Texturing #PBR #Texture #Shadow

We're starting a series of blog posts on various gamedev topics.
Here's @khaleer telling us about his workflow for stylized lowpoly assets using Blender and #krita.

https://niwl.games/posts/texturing-process/

If you'd like a deeper dive on a particular technique let us know in the comments.

#b3d #gamedev #blender #indiedev #indiegame #texturing #handpainted #godot #godotengine

Good morning everyone! Today I'm streaming a "Behind The Crystal" - with the main goal is just to add as much detail as I can during the stream time... Come vibe below!  
https://youtu.be/1V0vI9-DrNM

#youtube #livestream #workinprogress #texturing #3D #substancepainter

Behind The Crystal - Texturing Cyberpunk Streetlamp

YouTube

And... Beautify! ๐Ÿ’…
Putting the final touches on One's many eyes is a two-person job, with layers upon layers of finely applied colors and textures. Simon and Vivien have been busy giving it life - what do you think? ๐Ÿ‘€

Check out our weekly production logs! https://shorturl.at/S4Hp3

#b3d #OpenMovie #BlenderStudio #Singularity #texturing #shading

First "Behind The Crystal" of 2026 is going live! Today's agenda is simply to begin texturing the Streetlamp prop I finished UV mapping last night... Come say "Hi" below!  
https://youtu.be/tGpKK2O01V0

#texturing #substancepainter #workinprogress #livestream #youtube

Behind The Crystal - Texturing Cyberpunk Streetlamp

YouTube

Trying to explain Normal Map creation for way too long WTF

https://peer.madiator.cloud/w/wt7EgoojP94sfxrTEDFg7b

Trying to explain Normal Map creation for way too long WTF

PeerTube

Making Textures for STK ( and Wasted ) in blender. Very bad tutorial.

https://peer.madiator.cloud/w/dUv9grBXJEbPQfizNPAqM6

Making Textures for STK ( and Wasted ) in blender. Very bad tutorial.

PeerTube
Put out a parametric leather jacket asset, it automatically resizes to any metahumans body shape. The new outfit tools in unreal are really cool and I'll be doing a lot more of this kind of stuff in the near future.
https://www.fab.com/listings/598f028f-b92a-4020-87ee-43754e89a62f
#unrealEngine #metahuman #outfit #garment #design #art #gameart #gamedev #3d #cgi #costume #photorealism #3dmodeling #texturing #marvelousdesigner #clo #clo3d #leather #jacket #racer