Almost 400 Bluesky followers in a matter of hours, what the heck, haha? ๐Ÿ™ƒ

My 98 posts so far almost entirely consist of boosts ("reposts") of Moon Child related posts. ๐Ÿ˜ƒ

#MoonChild #TeamHoi #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #RetroTech #VintageComputing #retro #history #16bit #commodore #amiga #computing #IT #1990s #tech #technology #vintage #nostalgia #digital #CharacterDesign #design

Motivated by the renewed attention surrounding our 1990s Moon Child game on Bluesky, I did a search on my HDD, and found back some pencil-on-paper concept sketches I made for the game at the time. ๐Ÿ™‚

#TeamHoi #MoonChild #GameDev #gaming #RetroGaming #RetroComputing #retro #history #windows #CharacterDesign #design #artwork #2D #vector #illustration #illustrator #fantasy #picture #OriginalArt #art #designer #NoAI #HumanArt #ArtLovers #FineArt #painting #drawing #doodle #sketch #MastoArt #FediArt

@metin How about a new try on https://eurosky.tech? Great to hear that #TeamHoi and #MoonChild get their late fame. ๐Ÿ‘๐Ÿผ
Eurosky - Building a thriving open social web for Europe

Eurosky is a European initiative to build and operate sovereign social web infrastructure

Eurosky

@gamesthatwerent In case you might be interested, there's another old Amiga game we have never completed and got stuck after a demo version. It was the first game we made after forming our team, and the demo was released in 1988. The game's title was Ragnov, and featured a split screen two-player mode.

Info and screenshots can be found via the link below. I can provide more info if you like to cover it.

https://amiga.abime.net/games/view/ragnov

#TeamHoi #GameDev #gaming #RetroGaming #RetroComputing #amiga

Making sure you're not a bot!

Apparently, our 1990s Moon Child Amiga / Windows game is going viral on Bluesky. ๐Ÿ˜†

This is the first time I regret not having a Bluesky account anymore. ๐Ÿ™‚

MC can be played online here (increase page zoom for larger game frame):

https://proofofconcept.nl/portfolio/moonchild

#TeamHoi #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #RetroTech #VintageComputing #retro #history #windows #commodore #amiga #computing #IT #1980s #1990s #tech #technology #vintage #CharacterDesign #design #art

moon the girl ๐Ÿณ๏ธโ€โšง๏ธ (@oceanflowerrs.bsky.social)

moon child

Bluesky Social

Cool, a retro YouTuber has made a technical analysis of the #Amiga demo version of our Moon Child gameโ€ฆ ๐Ÿ˜ƒ

https://www.youtube.com/watch?v=inDZmrPRaLk

After the Amiga demo, we reinitiated and completed Moon Child for Windows, because Commodore had gone bankrupt and the Amiga's future became uncertain.

Play the final MC here (increase page zoom):

https://proofofconcept.nl/portfolio/moonchild

MC downloads, music and more:

https://archive.org/details/MoonChildGame

#TeamHoi #GameDev #RetroGaming #RetroComputing #RetroGames #VintageComputing #commodore

How Amiga Games Work - Episode 29 - Moon Child AGA (Unreleased)

YouTube
Moon Child (Commodore Amiga) - Games That Weren't

Moon Child is an interesting project that started life on the Commodore Amiga, but ultimately ended up being completed and released on PC instead. The game was developed by Dutch team Team Hoi, made up of Reinier van Vliet, Metin Seven and Ramon Braumuller, who had previously worked together on titles such as Hoi and Clockwiser.

Games That Weren't

Over at the Blender Artists forum, someone made a great 3D model of a Sega Saturn. I replied that I missed the Virtua Gun, used for the fun Virtua Cop 2 game, shooting at the TV set.

He then also made a great 3D model of the Virtua Gun, and he turned out to know our Amiga games from back in the days. His reply made my dayโ€ฆ ๐Ÿ˜Š๐Ÿ˜Š

#TeamHoi #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #RetroTech #VintageComputing #retro #commodore #amiga #IT #tech #sega #design #art