Got back into #gamedev a bit recently and this is one of the most wholesome bugs I've ever encountered. #signeddistancefunction and #raymarching is so exceedingly bodacious, we can have accidental shadows on our debug #octree grid lines.
Got back into #gamedev a bit recently and this is one of the most wholesome bugs I've ever encountered. #signeddistancefunction and #raymarching is so exceedingly bodacious, we can have accidental shadows on our debug #octree grid lines.
🚀 hotwheels Tree Build: CPU vs GPU scaling tst🚀
CPU OpenMP parallel tree build scales linearly with threads up to 32 threads! GPU scales like an 8-thread CPU - great when cores are limited! More particles per leaf = faster tree & less traversal!
#HPC #GPU #OpenMP #Octree #Scaling https://www.ict.inaf.it/gitlab/hotwheels/
Testing the performance of different octree variants😄
New variants will be included in the next update of Gimme DOTS Geometry (update already scheduled)
Learn from my mistakes as I implement a GPU voxel octree path tracer based on my current CPU implementation in Avoyd. I cover the C++ to C conversion, buffer upload issues and data visualisation, enhancing the shader error logging along with a basic comparison of the performance on CPU and GPU.
Just posted a new devlog on implementing a GPU Voxel Octree Path Tracer in Avoyd.
#raytracing #pathtracing #octree #voxel #Avoyd
https://www.enkisoftware.com/devlogpost-20230823-1-Implementing-a-GPU-Voxel-Octree-Path-Tracer
Learn from my mistakes as I implement a GPU voxel octree path tracer based on my current CPU implementation in Avoyd. I cover the C++ to C conversion, buffer upload issues and data visualisation, enhancing the shader error logging along with a basic comparison of the performance on CPU and GPU.
[Démo AV] - Smarketplace - Octree - ActivityPOD - Odoo
https://peertube.virtual-assembly.org/videos/watch/f7f82336-d186-45af-bfd4-f6b501cab28f
A Python package to effortlessly assemble images in comparison figures. Supports LaTeX, PPTX, and HTML. - GitHub - Mira-13/figure-gen: A Python package to effortlessly assemble images in comparison...
【#Delphi】#CollisionDetection by #Octree
・https://youtu.be/Z5qbxQI6dgw
任意のポリゴンモデルを #ボクセル 化し、#八分木 による #空間分割 を施すことで、リアルタイムな #衝突判定 を実現しました。
-https://twitter.com/luxidea/status/929164339461816321
・https://github.com/LUXOPHIA/Collisioner
・https://bitbucket.org/LUXOPHIA/collisi
#Voxel #SpacePartitioning #InterferenceCheck #OpenGL #3DCG https://mstdn.jp/media/lkuD_EzXh4FEteVUzds
【#Delphi】#CollisionDetection by #Octree
・https://youtu.be/Z5qbxQI6dgw
任意のポリゴンモデルを #ボクセル 化し、#八分木 による #空間分割 を施すことで、リアルタイムな #衝突判定 を実現しました。
-https://twitter.com/luxidea/status/929164339461816321
・https://github.com/LUXOPHIA/Collisioner
・https://bitbucket.org/LUXOPHIA/collisi
#Voxel #SpacePartitioning #InterferenceCheck #OpenGL #3DCG https://mastodon.social/media/MN1_Dp0oMugTXJDUFYs