Can the #BeckettEngine do first person point and click games ala #myst?
Eh, let's say it's feasible.
Can the #BeckettEngine do first person point and click games ala #myst?
Eh, let's say it's feasible.
@robotspacer Watching the stream that I missed.
Uru Live had voice chat with small radius, the neighborhood presentation room broadcast to all in that room. It only worked OK on Windows, the WINE wrapper for Mac/Linux could hear but you had to do some hackery to make it send. Big rooms were intolerable <squelch>yap yap <fade> repeat noise as you moved. Most people used text chat.
The NPC plots were once-only, but then fans would do walking tours repeating the info.
#myst #uru
Are used to love computers back in the 90s. Most of my friends and I were into some form of programming, be it #Basic or #Pascal.
Computers were fun in those days. I used to be a structural engineer and I would look forward to Monday mornings after a weekend of beavering away at some program that helped you to design retaining walls or something or other.
My friends would be truly amazed and bring out their amazing programs for the design of reinforced concrete beams etc. Little did we know that about 1000 other engineers and techno people all over the world had spent their weekends coming up with the same thing.!
Games were fun too: #SpaceInvaders, or my favourite was #Snipes, developed by some engineers at Cisco I think although I could be wrong. #DukeNukem , #Lemmings and Microsoft #FlightSimulator used to be fun too. But after that it all start to fall in a bit of a heap.
Oh, I didn’t mention #Myst. That was great too and sadly myst!
PS: Welcome to Mastodon!