It baffles me that #RetroArch still haven't got any redesign, at all.

Clunky at best, unoperable at worst.

This should be a case study for @juxtopposed

#Videogames #Gaming #Games #Retro #Emulation #LibRetro

Lakka 6.1 arrives with Linux kernel 6.18, RetroArch 1.22.2, new PS2 core, and Raspberry Pi CRT builds

https://fed.brid.gy/r/https://nerds.xyz/2026/02/lakka-6-1-linux-retroarch-ps2-crt/

I wrote up some thoughts on my experience working with the #Libretro interface for frontends / emulators. The short version is, I think it's pretty badly designed, and lacking documentation. But I managed to succeed in my goals anyway.

https://greg-kennedy.com/wordpress/2025/10/25/some-libretro-thoughts

#retroarch #emulator

Some Libretro Thoughts

Many years ago I set up a disused Pentium 4 desktop with Debian as an emulator console connected to our TV. The system served well enough - I played through all of Chrono Trigger on it, at least - but it has a particular problem, which is that the motherboard is saddled with the pathetic i740-based

greg-kennedy.com
AWB "Desktop"

PeerTube

KDE lancia KRetro: emulatore Libretro con interfaccia nativa Plasma, supporto RetroArch e integrazione desktop. #KDE #LinuxGaming #Libretro #OpenSource #Emulazione

https://www.linuxeasy.org/kretro-emulatore-gaming-kde-linux/?utm_source=mastodon&utm_medium=jetpack_social

KRetro l’emulatore Libretro integrato nell’ambiente KDE

KRetro è un nuovo emulatore basato su Libretro, sviluppato dal team KDE con un’interfaccia nativa per giocare su Linux e supporto ai core RetroArch.

Linux Easy
I think it is cool the #KDE folks are taking a stab at a #libRetro (what #RetroArch uses) front end with the #KRetro project.

https://blog.seshan.xyz/2025/10/05/introducing-kretro-a-libretro-game-emulator-from-kde-alpha-release/
Introducing KRetro: a Libretro game emulator from KDE! (Alpha Release)

The first KRetro Alpha Release is here! KRetro is a libretro frontend from KDE written in Qt with Kirigami! That means when given both a libretro core, and a game cartridge/disk ROM, it plays your favourite games. It is designed to be convergent, usable across all Plasma Platforms: Desktop, Mobile and Bigscreen.

Seshan.xyz Blog

#batocera 🎮

I think I've managed pretty good n64 emulator settings to run Perfect Dark 😯 it seems like it is impossible to get n64 emulation spot on but Perfect Dark runs pretty decent now.

The Rice core mostly works with games that were close to the n64 release. Works great with Super Mario 64 but can't handle Perfect Dark.

I tried all the other available cores and stuck with Glide64 for a while but the game would always freeze for a few milliseconds when pressing A to swap weapons. Also on single player missions, the AI was somehow buggy (Not in combat simulator however)

Decided to go back to the mupen64plus-next core.

Went with these additional settings:
- Graphics API: openGL (Vulkan just doesn't work at all 🤔),
- Rendering resolution: 3x
- RDP plugin: parallel RDP
- RSP plugin: parallel (best lle)
- CPU core: dynarec

Happy for now 🤘🏽

The problems mentioned for Glide64 are not there. However one thing I noticed is that the game-speed slightly slows down when there is a lot going on. For example explosions, or using the lift in the first mission which triggers certain lighting effects. Even when game speed slowdown is only subtle, it is still noticeable through the soundtrack.

Wondering what else could be tweaked when it comes to n64 emulation 🤔

#n64 #emulation #perfectdark #retroarch #libretro #mupen64