I just remembered how much I like #LPC - Lars PensjΓΆ C - the programming language of #LPMUD. MUDs are the text-based precursors to today's MMORPGs.
I spent a lot of time writing LPC in the 90's, working on a MUD I'm still involved in. LPC was a lot like #Python before Python became popular. Coming from a C background, LPC felt natural to me; mostly the same syntax, but automatic memory management like Python. Especially at that time, it was really enjoyable to use. And still usable today.