“人外女”を監視するリアルタイムホラーゲーム『Nameless Lady』5月28日よりリリース開始。全部屋で5分間の生存を目指す
https://news.denfaminicogamer.jp/news/2605283s
#denfaminicogamer #Booth #itch_io #Noctroom #ニュース #Nameless_Lady #メノー
“人外女”を監視するリアルタイムホラーゲーム『Nameless Lady』5月28日よりリリース開始。全部屋で5分間の生存を目指す
https://news.denfaminicogamer.jp/news/2605283s
#denfaminicogamer #Booth #itch_io #Noctroom #ニュース #Nameless_Lady #メノー
Well, it works the same way on all my machines! And some notes on jd's link of another excellent common lisp interface manager hextille implementation.
#sbcl of my #lispGames #hextille shindig. #commonLisp #McCLIM as requested @mdhughes ( @hairylarry ).
Well I added image caching so it is not painful to use any more, and having-images-in-the-middle-of-hexagons. This useage/install intro leaves out my deep learning implementation notes, it is just about the hexagons and pictures and construction.
@hairylarry any chance I could get you to use it to make a honeycomb layout of pictures *yourself* ?
#itch_io #devlog #commonLisp #McCLIM #graphics #geometry #hextille #programming #lispGames #gamedev
Clear and attainable for what it is? I guess I landed on the "is a tool" spectrum of the game jam. Not caching images, yikes!
#commonLisp #McCLIM #lispGames #itch_io #devlog #deepLearning
Oh – and if you're now dying to download #TetraJengis for #Windows right away, I might be able to help you out with my newly created #itch_io page:
It's #freeSoftware. Go check it out. 👀
Considering coffee #recipes a critical and a #TheLispCommunity historically centric daily-relevant #dev topic.
#Interview will happen #live in 3 hours #peertube ! #retoot
In the meantime I found the #ecl #curl #example was not exactly what I had wanted, so I quickly wrote an example of putting the https://curl.se #http post example directly into ecl.
Emphasising that curl's easy mode is very easy to use to bring top quality networking to any project of at least one human. #gameDev and similar.
@prahou @bagder
#commonLisp #networking #programming #devlog #itch_io