Grafik Labor 2026

Grafiklabôr est un événement consacré à la création graphique et artistique avec des logiciels libres : graphisme, illustration, jeux vidéo, UX/UI, web, édition, 3D, typographie.Il se tiendra le vendredi 4 avril 2026 à Rennes, dans les locaux d’Activdesign. Rencontres, conférences et échanges autour

Blast into day #416 of #Godot games using #GodotSteam! Today is Spells & Shells by Arta! Strap up with tons of guns and magical enchantments in this twin-stick shooter as you blast your way through eight different levels. Fresh release and demo available too!

https://store.steampowered.com/app/3976140/Spells__Shells/

Spells & Shells on Steam

Dodge and blast through waves of enemies using powerful spells and magical weaponry in this fast-paced twin-stick arena shooter. Acquire permanent enhancements, unlock new weapons and relics and create unique builds to survive overwhelming odds.

At the last minute I made a rather silly ending screen for my latest project. Itch page is almost, but not quite, ready for me to show off to all of you

#gamedev #godot

The Cloud Keeper demo is now available in Korean, Simplified Chinese, French, German, and Spanish! Thank you to all the translators for their AI-free localizations!

- Korean - Super T (Minn, Sukhyun)
- Chinese (Simplified) - CatUp Localization
- French - Aurélien Folley
- German - Lena Schäfer, Chris Contreras
- Spanish - Chris Contreras

#gamedev #indiedev #godot

Still a few "details" to fix 😅

#GameDev #Godot

Learning a bit of trigonometry and playing with cos and sin functions. 🤓

#godot #godotShaders #gamedev #shaders #godotEngine

Devlog #04 for our open source fantasy point and click game is up now for everyone.

We chat about new notebook content, UI polish, and other small tweaks!

https://wanderingdoorgames.obviousgain.ca/door-log/2026-03-30-aster-pebble-devlog-04/

#GameDev #IndieGame #GodotEngine #Godot #PixelArt #PointAndClick #Devlog #OpenSource #FOSS #CozyGame

Aster Pebble - Devlog #04

Road to the Demo

Just put out Kiln, a Blender addon that bakes Principled BSDF materials into PBR textures for GLB/GLTF export.

I got tired of doing this by hand every time I iterated on my Godot game. Three UV methods, per-map resolution, pre-export validator.

https://adriflex.gumroad.com/l/kiln

#Blender #Godot #GameDev #IndieDev #3DArt

GoedWare Game Jam #16 is a wrap! 🏆 Public winner: Noah's Ark(s) | Jury winner: Jibblets! We had 59 entries with incredible creativity and an amazing community vibe. Congrats to all winners and thanks to everyone! 🎉#goedwaregamejam #gamejam #itchio #indiegamedev #indiegames #fun #unity #godot #unreal #gamemaker #gdevelop #games