I'm not giving up until #BruxGDK is on par with or better than #GameMaker 8 in terms of available functions. Using #Tiled already makes the level editor better, and #Squirrel is easily a better language than #GML. ;3
#GameDev #Programming #FOSS #OpenSource #CPP
Funny Shallow Water Glitch - SuperTux Advance

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I got projection working. It's still very limited and needs some improvement, but it doesn't look terrible. What's weird is it only looks right when the FOV is one degree, so I definitely still need to work on the math.
#GameDev #BruxGDK #CPP #Squirrel #3D #Programming
https://codeberg.org/KelvinShadewing/brux-gdk
Kelvin Shadewing

Codeberg is a non-profit, community-led organization that aims to help free and open source projects prosper by giving them a safe and friendly home.

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Jazz Jackrabbit Homage in SuperTux Advance

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I got colored text working. You use `~0` through `~f` to change the color of your text. Dynamic width fonts are still WIP; spacing isn't working properly.

#foss #gamedev #cpp #cplusplus #squirrel #pixelart #code #programming #bruxgdk

Made a new victory pose for Midi. He looks really cool paired with Kiki, drawn by Crystalized Sun. #BruxGDK #KDE #Krita #PixelArt #Art #GameDev #Squirrel #Linux #FOSS #Libre #FOSSGaming
Midi can get some sick air!

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