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"Why do Senior C++ Engineers use size_t over int?"
Because they're too old to keep up with C++. They should be using iterators.
Стандарты C++: от C++98 до C++26
C++ — это один из самых популярных и мощных языков программирования, эволюционировавший через серию официальных стандартов ISO/IEC 14882. Каждый новый стандарт добавляет значимые улучшения: от базовой объектно-ориентированной модели до современных возможностей для параллелизма, метапрограммирования и производительности.
I thought about writing my own mobile UI for Linux for fun but thinking about it, I did not find a suitable language to write it in.
These are the options I thought about:
- C: Slow development, is probably going to crash sometimes and have memory corruption bugs
- C++: Fast development, is going to crash a lot more than C and may also have memory corruption bugs
- Rust: Fast development, crashes less likely but no dynamic linking means that every component is going to be megabytes in size and have a lot of unvetted dependencies which I don't really want in a desktop environment
There's Zig which might improve a bit upon C but development is still going to be slow.
Does anybody have any other ideas?
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Cool stuff:
C++ and Rust versions of the same Qt app side by side, with different implementations in the same repo, using the same QML files for the UI, and they can be built at the same time 
(it's a prototype still since the actual app is unfinished, but it's taking the contents of a lyrics LRC file, parsing it, and showing it in a ListView)