[5e] Dice Mechanic with Point Buy RNG?
[5e] Dice Mechanic with Point Buy RNG?
Hello everyone, I thought it would be nice to have a dice mechanic for 5e’s character creation with an output more similar to the point buy system, since the default dice mechanic leads to overall higher stats. This could be a system with the same output range as point buy as well as one that still offers the possibility of rolling very high numbers (16-18) but with a higher probability to roll very low than 4d6 drop lowest. Do you already know of such a dice mechanic? Or could you maybe provide a source for the probabilities of a stat having a certain number in the point buy system, so as to make it comparable to 4d6 drop lowest? The latter would give a starting point to play around with dice.run [dice.run] in order to create a system as desired. Thank you all very much in advance!
What are you opinions on the d20 dice itself. Do you find that it creates too large of a spread? Do you dislike how most games use the 1 and the 20 for critical failures and successes? Do you swap it out for 3d6 or something else?
#3d6 #d20 #dnd #dnd5e #pathfinder #fallout #dnd35 #adnd #odnd #dice #dicegoblin #ttrpg #rpg #roleplaying #dicerolls